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	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Golden_Impirial_Utopia.png&amp;diff=866</id>
		<title>File:Golden Impirial Utopia.png</title>
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		<updated>2025-10-07T18:28:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Most iconic and recognisable of GIU&amp;#039;s flags.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Most iconic and recognisable of GIU&#039;s flags.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=863</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=863"/>
		<updated>2025-10-06T19:57:25Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Expanded History Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&#039;&#039;Main article: [[History of Silver Imperial Utopia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prehistoric Utopian Period===&lt;br /&gt;
&lt;br /&gt;
The earliest archaeological evidence of human presence in the Utopia subcontinent dates back to around 15000 BRE. Cave paintings believed to have been left by nomadic tribes of proto-Utopian people in the Northern Mountain range have been found at multiple locations corresponding to that rough period of time. The earliest settlements can be dated to 13000 BRE, in South-eastern Utopia, established by nomadic tribes from the North who migrated south during a small ice age. These tribes settled in the vast fertile plains of what is today known as &amp;quot;the breadbasket of Utopia&amp;quot;, establishing agricultural and pastoral settlements.&lt;br /&gt;
&lt;br /&gt;
Civilisation extended to the rest of the Utopian subcontinent from these original southern settlements, with three distinct cultural groups forming overtime. Southern Utopians had the most contact with foreign cultures through trade with the ancient peoples of modern day Mayakava, Tien-Chi, Xaviet and Roskaya, as well as some lighter and more sporadic contact further afield. Influences from Tien-Chi philosophies particularly shaped Southern Utopian concepts of government and administration. Northern Utopians were more isolated than their southern kin, eventually diverging completely culturally and linguistically. Eastern Utopians assimilated migrant tribes from modern day Xaviet and even some from beyond as warfare and invasions pushed them west into Utopia. Consequently Eastern Utopians have more in common ethnically, linguistically and especially culturally with ancient Xaviets. This is less true today, as the cultures did continue to diverge overtime.&lt;br /&gt;
&lt;br /&gt;
===Ancient Utopian Period===&lt;br /&gt;
&lt;br /&gt;
Written records in Utopia begin with the Mistrian people of south-western Utopia. Adopting a writing system from Tien-Chi, the Mistrians quickly abandoned the overly complicated symbols in favour of an alphabet system, which spread with only minor variation across Utopia in the centuries that follow. At this stage, roughly 1900 BRE, Utopia was dotted by small tribes that began forming larger settlements and coalitions of settlements.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1350_BRE.png&lt;br /&gt;
|caption=The Three-Crowns Kingdom in 1350 BRE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The first major civilisation in Utopian history is the Three-Crowns Kingdom, forming in northern Utopia out of three mountain tribes, the Toritians, Sorinians and Trasinians. The Three-Crowns Kingdom, founded around 1800 BRE, was the dominant military power of the time. It was ruled by a co-monarchy of three kings. When one king died, the remaining two engaged in a duel over the right to decide on the replacement. The three kings each ruled from a different city. The Three-Crowns Kingdom was notable for the construction of large pyramid structures and stone cities within the far reaches of mountains. Each of the three kings commanded a separate army in times of war. As the Three-Crowns Kingdom expanded, additional armies under the command of appointed generals arose.&lt;br /&gt;
&lt;br /&gt;
By 1700 BRE the Three-Crowns Kingdom had subjugated most of the Northern Utopian tribes, with the notable exception of the Urtkans in the most inhospitable northern reaches. The Three-Crowns Kingdom then embarked on a campaign of conquest against tribes in eastern and southern Utopia, peaking in size in 1350 BRE. In 1350 BRE, the Xutiet and Sut tribes united into the Xut kingdom under a charismatic and competent monarch. 1300 BRE saw a minor military defeat for the Three-Crowns Kingdom at the hands of the Magistrans, as well as the Xut consolidating the last &amp;quot;free&amp;quot; Eastern Utopians under their banner. By 1250 BRE the Xut had made gains against both the Three-Crown Kingdom and the Magistrans. In 1200 BRE the Xut gathered three mighty armies, and marched them against each of the three kings of the Three-Crown Kingdom. The Three-Crown Kingdom, suffering from internal instability, infighting, rogue administrators and slave revolts; was unable to send more armies to reinforce their kings. Records indicate that each king nonetheless commanded imposing hosts of veteran soldiers. Xut records, which may be exaggerating, claimed that each king commanded fifty-thousand soldier. This seems unlikely, especially with the knowledge that the Three-Crowns Kingdom operated more armies than just those three.&lt;br /&gt;
&lt;br /&gt;
In summer of summer of 1200 BRE the three assembled Xut armies met their Three-Crown Kingdom opponents in battle, and decidedly defeated them, chasing the routing armies deep into the mountains. The deaths of two of the three kings in battle spelled the end of the Three-Crowns Kingdom. This is the first recorded instance of more than one king dying at once, and the only instance, as by 1150 BRE the Three-Crowns Kingdom was officially dissolved. In it&#039;s place the Xut High Kingdom was declared. The former heartlands of the Three-Crown Kingdom were converted into the Tortian, Sortian, and Trasnian tributary kingdoms. The last loyalists of the Three-Crowns Kingdom had fled west to found Soritian under the surviving king.&lt;br /&gt;
&lt;br /&gt;
A large part of the Xut success is attributed to their innovative phalanx formations, packing pike-wielding soldiers into tight and disciplines blocks. the Xut were not the first to use phalanx formations, but they did innovate on it by doubling the length of the pikes. This proved highly effective against the bronze-armoured infantry of the Three-Crowns Kingdom.&lt;br /&gt;
&lt;br /&gt;
===Magistran Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0000_RE.png&lt;br /&gt;
|caption=The Magistran Empire in 0 RE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
While Magistran history extends to the founding of the city in 1800 BRE, the Magistrans only really become a dominant power in 1050 BRE. The Xut High Kingdom was in decline, decadence in the upper class had weakened leadership, with the formerly tributary kingdoms of the north having ceased paying tribute altogether. The Magistran Republic, established 100 years prior with the overthrowing of their monarchy, was building up military, and began campaigns against their northern neighbours and the southern Trade League. By 900 BRE most of the northern states were subjugated, and the Trade League&#039;s land had been greatly diminished. 800 BRE saw major gains against the Xut, which continued until 150 BRE, where, finally, after over half a century of fighting, the Xut High Kingdom was ended for good. The Magistran Maniple is often credited historically for the defeat of the Xut, as the more manoeuvrable Magistran armies had no problems flanking the Xut in combat. Modern historians argue that this played less of a role, and that the victory was more due to internal problems in the Xut High Kingdom. The Magistran Republic shifted to an Empire as a monarchy was re-established. These borders would persist until the year 99 RE when the Magistran Empire would be ravaged by civil war.&lt;br /&gt;
&lt;br /&gt;
The Magistran civil war would never officially end, though the last loyalists of the Magistran Senate were defeated in 400 RE, and many historians consider that the end point of the conflict. Others argue the Magistran Empire ceased to exist as an entity in 150 RE, when two of the claimants formed their own kingdoms. Others still pin the date at 230 RE with the sack of Magistra by the Urtkans. In any case, the Magistran civil war started officially started in 100 RE, but the events that led to it began a century earlier. In 0 RE a coup plot by over fifty members of the Magistran Senate took place, intended to reinstate the Magistran Republic. The plot was foiled however, as the emperor saw a comet in the sky and took it as a sign that he was in danger, becoming paranoid and heading to a military base where his loyal army was instead of a planned dinner event at his private estate. The dinner was a trap, and the Emperor&#039;s entire family were captured there by the plotters and cooperators. The senators however, seeing the same comet in the sky, took it as a sign that they were in danger, and in a panicked and confused series of events, ended up killing the hostages. The senators, knowing they faced execution if captured, fled to all corners of the Magistran Empire. Eventually all were caught and killed, but the emperor died with no heirs. And worse, no clear claimants. Dozens of claimants rose across the empire, many had seen the writing on the wall and been preparing. By 100 RE only four claimants still had armies to their names, as well as the Senate, who had attempted to transition back to a Republic with the death of the emperor.&lt;br /&gt;
&lt;br /&gt;
The weakest of the five major factions of the civil war was the Magistran Senate, attempting to bring the Republic back. This is widely considered to be the weakest faction of the civil war by far, only making gains when their enemies were distracted with other foes and folding instantly under any focused pressure from the claimants. Systemic issues enabling and encouraging generals to buy loyalty from their soldiers are blamed for why the Magistran Senate could not muster as many men under their banner.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0135_RE.png&lt;br /&gt;
|caption=The factions of the Magistran civil war in 135 RE, just after the death of Deumonius.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The smallest faction, in terms of territory, was Rogierum. Rogierum, founded by Rogier, was unique, in that it did not lay claim to the Magistran Empire, instead attempting to secede from it. Rogierum made almost no territorial gains during the civil war, instead spending most of the time slowly receding as other powers fought each other. Rogierum lasted until 230 RE where it agreed to merge into Saturnium.&lt;br /&gt;
&lt;br /&gt;
The largest faction, both military and territory wise, was Deumonius&#039; Legions. Deumonius was the nephew of the late emperor, popular and considered widely to be a competent general. He fought for his claim to the Magistran Empire until 130 RE when he died, splitting his legions loyalty between his two sons. Had Deumonius not died, it is possible he could have won the civil war.&lt;br /&gt;
&lt;br /&gt;
Lauronius was another nephew of the emperor, but rather than a general he was a politician. He bought the loyalty of various Magistran generals, and with them, their legions. Lauronius was expecting to hold the entire northern half of the empire at the start of the civil war, and simply advance south towards Magistra, crushing rivals and crowning himself triumphantly in the capital. Instead, some of the legions under him rebelled against their generals to side with Saturnius, who they had previously served under.&lt;br /&gt;
&lt;br /&gt;
The last claimant, Saturnius, was a seasoned and charismatic general with only a thin claim to the Magistran Empire. The Senate had assigned him to guard the Urtkan border with no legions, only a garrison, as a result of political infighting. As the civil war broke, Saturnius simply rode south, encountering legions he had previously commanded, and persuading them to his side, giving him a small contingent of veteran soldiers, and splitting Lauronius&#039; territory in two. Additionally, one distant legion stationed in the east declared for Saturnius, but they were quickly defeated by the Magistran Senate loyalists.&lt;br /&gt;
&lt;br /&gt;
In 135 RE Deumonius died, and his legions split loyalties in two between his sons Deremius and Terius. Additionally, a peasant revolt had broken out in the chaos and formed an independent republic known as the City Alliance, where instead of a senate, city councils ruled the nation in a unique system that is poorly documented.&lt;br /&gt;
&lt;br /&gt;
In 141 RE Terius swore fealty to the now elderly Saturnius. In 143 the Magistran Senate conquered the City Alliance. By 150 RE, Saturnius and his now bolstered legions had defeated Deremius in battle. In 155 Saturnius, fearing his death would split his legions again, formed a new nation, Saturnium, as a monarchy. Shortly after, Lauronius would follow suit. Fighting between the newly established nations and the Senate loyalists would continue until 200 RE with the Urtkan inasion.&lt;br /&gt;
&lt;br /&gt;
In 230 RE the Urtkans would reach, and sack, Magistra, before being beaten back by Saturnium and Lauronium.&lt;br /&gt;
&lt;br /&gt;
===Medieval Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0500_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 500 RE during the medieval period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The medieval period of Utopian history runs from the 6th century RE to the 16th century RE; beginning with the splintering of Saturnium and Lauronium into smaller kingdoms along feudal lines after the dissolution of their monarchies.&lt;br /&gt;
&lt;br /&gt;
The ancient tribe of Urtkan would finally meet their end 550 RE at the hands of militant orders from Norest, known at the time as &amp;quot;the kingdom without kings&amp;quot;. Knights were the highest tier of lord, and could elevate new knights themselves. Norest&#039;s armies consisted of each knight levying their own troops and then marching them into battle side by side at roughly the same enemy. This strategy proved ineffective against contemporaries, but the Urtkans proved no match for the technologically superior Norest. Norest possessed more advanced metallurgy and fielded heavy cavalry; their Urtkan opponents were little more than scattered tribesmen militias, never really having recovered from prior conflicts with Laronius. Historians also credit widespread emigration of Urtkan men south to become bodyguards and champions for nobles as a contributing factor to the lack of skilled manpower to defend the Urtkans against Norest.&lt;br /&gt;
&lt;br /&gt;
The city of Magistra attempted an experiment in what is considered one of the earliest well documented representative democracies; called &amp;quot;the Senate of the People&amp;quot;. It lost territory to its neighbours and by 600 RE was reduced to just an island. In 689 RE a similar state popped up in central southern Utopia, the Free League but by 750 RE it too had been carved up by neighbours.&lt;br /&gt;
&lt;br /&gt;
The 9th century RE contains one of the most monumental events in Utopian history, the arrival of Axonity. In 850 RE, Norest officially formed the &amp;quot;Covenant of Axon&#039;s Veridite Blades&amp;quot;, often referred to by historians and contemporaries alike as &amp;quot;Veridite Crusaders&amp;quot;. The crusader state became more militant and belligerent, invading it&#039;s southern neighbour, Trasnia in 900 RE.&lt;br /&gt;
&lt;br /&gt;
At the height of the Utopian medieval period, in 1000 RE, Dorian, Sortio and Tortio formed the Northern League, a complex collection of loosely aligned feudal states. By 1050 RE the Northern League had assimilated the Covenant of Axon&#039;s Veridite Blades and become the Holy League, which would go on to be the dominant political entity in medieval Utopia until the 13th century RE when it fractured.&lt;br /&gt;
&lt;br /&gt;
The 1400 RE fracture of the Holy League resulted in the formation of the Veridite Inquisition, which now led the Covenant of Axon&#039;s Veridite Blades, and answered nominally to the Veridite State, at the time located on the island formerly held by the Senate of the People. The Veridite Inquisition began to decline in the 16th century RE, and by 1600 RE no longer controlled any significant amounts of land.&lt;br /&gt;
&lt;br /&gt;
===Democratic Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1730_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 1730 RE during the democratic period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The 17th century RE saw the democratic nations of West-Federation and North-Federation form, as well as the continued shattering of southern Utopia into more and more city states. The twin democracies would be bitter rivals, constantly skirmishing with small border changes but no significant conflicts. Most infamously the town of Verist changed hands between the two powers dozens of times. Sometimes multiple times within the same year.&lt;br /&gt;
&lt;br /&gt;
In eastern Utopia the Republic of Sterian formed, named after its founder. The Republic of Sterian would see initial territorial losses before recovering and even extending past its original borders. The Republic of Sterian tied the franchise to land ownership, entrenching the military-aristocratic class as the political elite. Life in the Republic of Sterian was nonetheless of a relatively high quality.&lt;br /&gt;
&lt;br /&gt;
Bucking the trend, Restise remained a kingdom during this period, later being romanticised by writers and poets as a continuation of the chivalrous medieval age into the modern era. In reality Restise was technologically behind, lacked an industrial base, was shackle by continued use of feudalism and suffered from extensive corruption; with the country&#039;s ruling caste often being described as hedonistic and out of touch.&lt;br /&gt;
&lt;br /&gt;
On the southern coast, the city-states of Metrolis, Sorent, Tirs, Col, Niel, Tvr, Torast, and Sevins; engaged in overseas trade, importing a lot of money. Collectively called &amp;quot;the slaver coast&amp;quot;, also, as the nickname suggested, engaged in slave trading.&lt;br /&gt;
&lt;br /&gt;
===Golden Period===&lt;br /&gt;
&#039;&#039;Main article: [[Golden Impirial Utopia]]&lt;br /&gt;
&lt;br /&gt;
The Golden period in Utopian history refers to the period of time under GIU, or specifically the reigns of [[Arthur I Hazelwood]], [[Arthur II Hazelwood]], [[Arthur III Hazelwood]] and the early portion of [[Andrew II Hazelwood]]&#039;s reign.&lt;br /&gt;
&lt;br /&gt;
On the 2nd of January 1955 RE a vast fleet of ships arrived on the southern coast of Utopia, in the city of Torast (formerly Magistra). On it was Arthur I Hazelwood, his brother Andrew I Hazelwood, and an army of foreign mercenaries and attaches. The surprisingly disciplined force engaged in no looting and committed no war-crimes during the conquest of Torast, to the shock of the locals, who were used to the brutal city-state warfare of Utopia.&lt;br /&gt;
&lt;br /&gt;
Arthur I Hazelwood rapidly established an administrative state, mostly by subsuming the local state, but he notably integrated foreign experts in matters including law and economics. These experts had come as part of his initial invasion force. The Hazelwoods bolstered their forces with local Utopian mercenaries, paying in some cases as much as double the usual rates.&lt;br /&gt;
&lt;br /&gt;
With his newly reinforced army, Arthur I Hazelwood subjugated the neighbouring city of Tvr the next year. Then Seviens and Niel a year after. Col the year after that. By 1960, a mere half a decade after his initial landing, GIU encompassed almost the entire southern coast of the nation. That same year marked a number of changes for the fledgling state. The first was a shift away from mercenary armies. Whilst the foreign mercenaries brought by Arthur I Hazelwood were disciplined, that was not the case for the local hires. Utopian records insist that whilst under the Hazelwoods&#039; employ they towed the line and committed no war crimes, but historians dispute the likelihood of this. The newly established GIU military was mostly composed of veteran mercenaries from the prior five years of conflict, but also bolstered by veterans from the conquered states, and by some small number of volunteers from the newly conquered civilian population. These troops were bolstered by technologies pioneered by Andrew I Hazelwood, who had spent the time developing weapons and finding building that could produce them.&lt;br /&gt;
&lt;br /&gt;
The next year, in 1961, GIU invaded all their Utopian neighbours, and won. Completely conquering three states and taking territory from three others. By 1963 two more states were subjugated. By 1965 only five Utopian states remained. By 1970 Arthur I Hazelwood had fully unified all the Utopian territories under his rule.&lt;br /&gt;
&lt;br /&gt;
===Warlord Period===&lt;br /&gt;
&lt;br /&gt;
The Warlord period begins with the departure of the sitting GIU government under Andrew II Hazelwood from Utopia proper. It ends with the return of Andrew III Hazelwood and the government in exile to the Utopian sub-continent.&lt;br /&gt;
&lt;br /&gt;
===Silver Period===&lt;br /&gt;
&lt;br /&gt;
The Silver period of Utopian history refers to the period of time under SIU, specifically the reigns of [[Andrew III Hazelwood]], [[Marcus Lanistar]] and [[Olivia Reading]].&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_Topography.png&lt;br /&gt;
|caption=Topographic map of Utopia.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia, who&#039;s territory largely coincides with the Utopian sub-continent, is located in western Noskyavia. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west.&lt;br /&gt;
&lt;br /&gt;
Northern Utopia is mostly mountainous, the Palyn mountain range curving to follow the northern coast. Past the Palyn, in the Urtkan peninsula, there flat, cold land, with temperate needle-leaf forests. In central Utopia, the eastern border and the north-eastern border; there are prominent temperate broad-leaf and temperate mixed forests. The southern border leads into the thick jungles of Xiaojin.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
The climate in Utopia is renowned across the world. Fertile plains, rolling hills, warm summers and cool winters all receive praise from visitors and natives alike. The Palyn mountain and the territories north of it are significantly colder, and the border with Xiaojin experiences increased higher humidity, but despite this the overall climate in Utopia is generally pleasant, with temperatures rarely in the unpleasant range.&lt;br /&gt;
&lt;br /&gt;
===Biodiversity===&lt;br /&gt;
&lt;br /&gt;
Utopia has a wide range of species, and is likely one of the most bio-diverse regions on Avaris. Species from Tien-Chi and Noskyavia meet in Utopia, as well as some notable fauna and flora unique to the Utopian sub-continent itself. Including the national animal, the [[Utopian lion]]. Other notable Utopian species include the mountain deer, Utopian boar, golden hare, Tortio rabbit, silver wolf and more.&lt;br /&gt;
&lt;br /&gt;
Flora is no less diverse, including the national tree, the Utopian olive tree. Various species of plant in Utopia exhibit grey hued leaves, more so than in other regions of the world, although these plants are still a minority of species.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Utopian_lion&amp;diff=862</id>
		<title>Utopian lion</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Utopian_lion&amp;diff=862"/>
		<updated>2025-10-05T11:37:57Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;The Utopian lion (panthera leo utopien) is a large cat of genus Panthera, currently found only in the Utopian sub-continent, Noskyavia. It has a muscular, broad chested body; a short, round head; round ears and a bright furry tuft at the tip of its tail. It is sexually dimorphic; adult males are larger than females, and have a prominent mane. It is a social species, forming groups called prides. Prides usually consist of several adult males, related females, and cubs. Gr...&amp;quot;&lt;/p&gt;
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&lt;div&gt;The Utopian lion (panthera leo utopien) is a large cat of genus Panthera, currently found only in the Utopian sub-continent, Noskyavia. It has a muscular, broad chested body; a short, round head; round ears and a bright furry tuft at the tip of its tail. It is sexually dimorphic; adult males are larger than females, and have a prominent mane. It is a social species, forming groups called prides. Prides usually consist of several adult males, related females, and cubs. Groups of female Utopian lions usually hunt medium to large game, including ungulates. The Utopian lion is an apex predator.&lt;br /&gt;
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==Description==&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopian_Lion.png&lt;br /&gt;
|caption=Artistic depiction of an adult male Utopian lion sleeping.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The Utopian lion is a muscular, broad-chested cat with a short, rounded head; a reduced neck; and round ears. Males have broader heads. The fur varies in colour, being various shades of dark grey, light grey or whit. The colours of the underparts are generally lighter. A new-born Utopian lion has dark spots, which fade as the cub reaches adulthood, although faint spots may still be seen on the legs and underparts. The tail of all Utopian lions ends in a bright, hairy tuft that conceals an approximately 5 mm-long, hard &amp;quot;spine&amp;quot; or &amp;quot;spur&amp;quot; composed of dermal papillae. The functions of the spur are unknown. The tuft is absent at birth, develops at around 5+1⁄2 months of age and is readily identifiable at the age of seven months.&lt;br /&gt;
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The skull of a Utopian lion is near identical to that of other lion species, except a little bigger.&lt;br /&gt;
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===Size===&lt;br /&gt;
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Adult male Utopian lions measure between 1.5 and 2.5 meters from the tip of the nose to the base of the tail, and weight between 300 and 550 kilos. Adult female Utopian lions measure between 1.2 and 2.3 meters from the tip of the nose to the base of the tail, and weight between 200 and 400 kilos.&lt;br /&gt;
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===Mane===&lt;br /&gt;
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Like other species of lion, the Utopian lion is recognisable for its mane. It grows backwards and downwards, covering most of the head, neck, shoulders and chest. Manes are typically white, though can sometimes be light or even dark grey, more closely resembling the rest of the fur. It starts growing then male Utopian lions reach adolescence, when testosterone levels increase. It is fully grown by around four years of age. Utopian lions living in the Palyn mountain range have heavier manes than their plains and forest dwelling counterparts.&lt;br /&gt;
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The mane likely evolved to signal fitness in mating, though others theorise it arose to protect the neck during fights for dominance with other Utopian lions. Males with brighter or &amp;quot;whiter&amp;quot; manes have a greater reproduction rate. &lt;br /&gt;
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Very rarely female Utopian lions in nature or captivity will have manes, possibly due to increased testosterone levels.&lt;br /&gt;
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===Stripes===&lt;br /&gt;
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Both male and female Utopian lions feature yellow stripes across their backs, which are uniquely patterned to each individual. The stripes are exclusively vertical. They are more concentrated towards the backside and those on the trunk may reach under the belly. The tips of stripes are generally sharp and some may split up or split and fuse again. &lt;br /&gt;
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===Colour Variation===&lt;br /&gt;
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Some Utopian lions display deep yellow fur and manes, these lions are not albinos, the colour variation is caused by a recessive gene. These Utopian lions are commonly called golden maned lions by native Utopians. These Utopian lions posses white or grey stripes in place of the usual yellow stripes. While rare in the wild, it is more common in captivity as a result of selective breeding.&lt;br /&gt;
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==Human Interaction==&lt;br /&gt;
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===In Zoos and Circuses===&lt;br /&gt;
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Utopian lions were historically not captured for display by Utopians, due to religious stigma. A notable exception were the Urtkan tribe of ancient Utopia, who would capture lions while south and keep them as pets, often displayed in the centres of tribes or in front of households as a status symbol.&lt;br /&gt;
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In the late medieval period, when Axonity spread throughout Utopia, hesitation remained in capturing lions, but the previous stigma was lessened. Several documented cases of captured lions, particularly for the pleasure of nobles, appear in records. Golden maned lions were particularly prised due to perception as a symbol of legitimacy.&lt;br /&gt;
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From the 18th century RE onwards, circuses saw an explosion in popularity across Utopia and the Utopian lion was a prised exhibit among them.&lt;br /&gt;
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===Hunting===&lt;br /&gt;
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Utopians have historically been adverse to hunting Utopian lions for religious reasons, as they were seen as divine nature spirits by various pagan traditions. The Urtkans notably did not see it this way. Although the religious practices of ancient Utopia have faded, Utopians in the northern regions and especially in the mountains continue to believe killing a Utopian lion brings bad luck.&lt;br /&gt;
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The arrival of Axonity to Utopia did much to remove the stigma around hunting Utopian lions. Hunting increased but not by much, as in many places hunting them was still forbidden by law, or only allowed with special permissions. Poaching was recorded but not common.&lt;br /&gt;
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Before Axonity, there are sparse records of Utopian lions or their corpses appearing in foreign courts, possibly as a result of lucrative poaching by foreign merchants or criminal elements of Utopia itself.&lt;br /&gt;
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===Cultural and Religious Significance===&lt;br /&gt;
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The Utopian lion is the most widely depicted animal in Utopian culture historically. Depictions of it can be found as early as cave paintings. The Utopian lion features in coats of arms, in flags, in religious iconography from ancient Utopian pagan religions.&lt;br /&gt;
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Utopian pagan traditions of almost all varieties agree on the common thread of Utopian lions being guardian spirits of nature, who hunt evil spirits at night. This consistency across the various cultural and religious traditions of ancient Utopia is highly unusual.&lt;br /&gt;
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Utopian lions appear in Utopian architecture often, as engravings and statues.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopian_Lion.png&amp;diff=861</id>
		<title>File:Utopian Lion.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopian_Lion.png&amp;diff=861"/>
		<updated>2025-10-05T11:37:45Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Artistic depiction of the Utopian lion.&lt;/p&gt;
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&lt;div&gt;== Summary ==&lt;br /&gt;
Artistic depiction of the Utopian lion.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=860</id>
		<title>Silver Imperial Utopia</title>
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		<updated>2025-10-05T08:48:20Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Expanded Geography section&lt;/p&gt;
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&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
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The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
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== Etymology ==&lt;br /&gt;
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Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
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The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;br /&gt;
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==History==&lt;br /&gt;
&#039;&#039;Main article: [[History of Silver Imperial Utopia]]&#039;&#039;&lt;br /&gt;
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===Prehistoric Utopian Period===&lt;br /&gt;
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The earliest archaeological evidence of human presence in the Utopia subcontinent dates back to around 15000 BRE. Cave paintings believed to have been left by nomadic tribes of proto-Utopian people in the Northern Mountain range have been found at multiple locations corresponding to that rough period of time. The earliest settlements can be dated to 13000 BRE, in South-eastern Utopia, established by nomadic tribes from the North who migrated south during a small ice age. These tribes settled in the vast fertile plains of what is today known as &amp;quot;the breadbasket of Utopia&amp;quot;, establishing agricultural and pastoral settlements.&lt;br /&gt;
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Civilisation extended to the rest of the Utopian subcontinent from these original southern settlements, with three distinct cultural groups forming overtime. Southern Utopians had the most contact with foreign cultures through trade with the ancient peoples of modern day Mayakava, Tien-Chi, Xaviet and Roskaya, as well as some lighter and more sporadic contact further afield. Influences from Tien-Chi philosophies particularly shaped Southern Utopian concepts of government and administration. Northern Utopians were more isolated than their southern kin, eventually diverging completely culturally and linguistically. Eastern Utopians assimilated migrant tribes from modern day Xaviet and even some from beyond as warfare and invasions pushed them west into Utopia. Consequently Eastern Utopians have more in common ethnically, linguistically and especially culturally with ancient Xaviets. This is less true today, as the cultures did continue to diverge overtime.&lt;br /&gt;
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===Ancient Utopian Period===&lt;br /&gt;
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Written records in Utopia begin with the Mistrian people of south-western Utopia. Adopting a writing system from Tien-Chi, the Mistrians quickly abandoned the overly complicated symbols in favour of an alphabet system, which spread with only minor variation across Utopia in the centuries that follow. At this stage, roughly 1900 BRE, Utopia was dotted by small tribes that began forming larger settlements and coalitions of settlements.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1350_BRE.png&lt;br /&gt;
|caption=The Three-Crowns Kingdom in 1350 BRE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The first major civilisation in Utopian history is the Three-Crowns Kingdom, forming in northern Utopia out of three mountain tribes, the Toritians, Sorinians and Trasinians. The Three-Crowns Kingdom, founded around 1800 BRE, was the dominant military power of the time. It was ruled by a co-monarchy of three kings. When one king died, the remaining two engaged in a duel over the right to decide on the replacement. The three kings each ruled from a different city. The Three-Crowns Kingdom was notable for the construction of large pyramid structures and stone cities within the far reaches of mountains. Each of the three kings commanded a separate army in times of war. As the Three-Crowns Kingdom expanded, additional armies under the command of appointed generals arose.&lt;br /&gt;
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By 1700 BRE the Three-Crowns Kingdom had subjugated most of the Northern Utopian tribes, with the notable exception of the Urtkans in the most inhospitable northern reaches. The Three-Crowns Kingdom then embarked on a campaign of conquest against tribes in eastern and southern Utopia, peaking in size in 1350 BRE. In 1350 BRE, the Xutiet and Sut tribes united into the Xut kingdom under a charismatic and competent monarch. 1300 BRE saw a minor military defeat for the Three-Crowns Kingdom at the hands of the Magistrans, as well as the Xut consolidating the last &amp;quot;free&amp;quot; Eastern Utopians under their banner. By 1250 BRE the Xut had made gains against both the Three-Crown Kingdom and the Magistrans. In 1200 BRE the Xut gathered three mighty armies, and marched them against each of the three kings of the Three-Crown Kingdom. The Three-Crown Kingdom, suffering from internal instability, infighting, rogue administrators and slave revolts; was unable to send more armies to reinforce their kings. Records indicate that each king nonetheless commanded imposing hosts of veteran soldiers. Xut records, which may be exaggerating, claimed that each king commanded fifty-thousand soldier. This seems unlikely, especially with the knowledge that the Three-Crowns Kingdom operated more armies than just those three.&lt;br /&gt;
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In summer of summer of 1200 BRE the three assembled Xut armies met their Three-Crown Kingdom opponents in battle, and decidedly defeated them, chasing the routing armies deep into the mountains. The deaths of two of the three kings in battle spelled the end of the Three-Crowns Kingdom. This is the first recorded instance of more than one king dying at once, and the only instance, as by 1150 BRE the Three-Crowns Kingdom was officially dissolved. In it&#039;s place the Xut High Kingdom was declared. The former heartlands of the Three-Crown Kingdom were converted into the Tortian, Sortian, and Trasnian tributary kingdoms. The last loyalists of the Three-Crowns Kingdom had fled west to found Soritian under the surviving king.&lt;br /&gt;
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A large part of the Xut success is attributed to their innovative phalanx formations, packing pike-wielding soldiers into tight and disciplines blocks. the Xut were not the first to use phalanx formations, but they did innovate on it by doubling the length of the pikes. This proved highly effective against the bronze-armoured infantry of the Three-Crowns Kingdom.&lt;br /&gt;
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===Magistran Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0000_RE.png&lt;br /&gt;
|caption=The Magistran Empire in 0 RE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
While Magistran history extends to the founding of the city in 1800 BRE, the Magistrans only really become a dominant power in 1050 BRE. The Xut High Kingdom was in decline, decadence in the upper class had weakened leadership, with the formerly tributary kingdoms of the north having ceased paying tribute altogether. The Magistran Republic, established 100 years prior with the overthrowing of their monarchy, was building up military, and began campaigns against their northern neighbours and the southern Trade League. By 900 BRE most of the northern states were subjugated, and the Trade League&#039;s land had been greatly diminished. 800 BRE saw major gains against the Xut, which continued until 150 BRE, where, finally, after over half a century of fighting, the Xut High Kingdom was ended for good. The Magistran Maniple is often credited historically for the defeat of the Xut, as the more manoeuvrable Magistran armies had no problems flanking the Xut in combat. Modern historians argue that this played less of a role, and that the victory was more due to internal problems in the Xut High Kingdom. The Magistran Republic shifted to an Empire as a monarchy was re-established. These borders would persist until the year 99 RE when the Magistran Empire would be ravaged by civil war.&lt;br /&gt;
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The Magistran civil war would never officially end, though the last loyalists of the Magistran Senate were defeated in 400 RE, and many historians consider that the end point of the conflict. Others argue the Magistran Empire ceased to exist as an entity in 150 RE, when two of the claimants formed their own kingdoms. Others still pin the date at 230 RE with the sack of Magistra by the Urtkans. In any case, the Magistran civil war started officially started in 100 RE, but the events that led to it began a century earlier. In 0 RE a coup plot by over fifty members of the Magistran Senate took place, intended to reinstate the Magistran Republic. The plot was foiled however, as the emperor saw a comet in the sky and took it as a sign that he was in danger, becoming paranoid and heading to a military base where his loyal army was instead of a planned dinner event at his private estate. The dinner was a trap, and the Emperor&#039;s entire family were captured there by the plotters and cooperators. The senators however, seeing the same comet in the sky, took it as a sign that they were in danger, and in a panicked and confused series of events, ended up killing the hostages. The senators, knowing they faced execution if captured, fled to all corners of the Magistran Empire. Eventually all were caught and killed, but the emperor died with no heirs. And worse, no clear claimants. Dozens of claimants rose across the empire, many had seen the writing on the wall and been preparing. By 100 RE only four claimants still had armies to their names, as well as the Senate, who had attempted to transition back to a Republic with the death of the emperor.&lt;br /&gt;
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The weakest of the five major factions of the civil war was the Magistran Senate, attempting to bring the Republic back. This is widely considered to be the weakest faction of the civil war by far, only making gains when their enemies were distracted with other foes and folding instantly under any focused pressure from the claimants. Systemic issues enabling and encouraging generals to buy loyalty from their soldiers are blamed for why the Magistran Senate could not muster as many men under their banner.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0135_RE.png&lt;br /&gt;
|caption=The factions of the Magistran civil war in 135 RE, just after the death of Deumonius.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The smallest faction, in terms of territory, was Rogierum. Rogierum, founded by Rogier, was unique, in that it did not lay claim to the Magistran Empire, instead attempting to secede from it. Rogierum made almost no territorial gains during the civil war, instead spending most of the time slowly receding as other powers fought each other. Rogierum lasted until 230 RE where it agreed to merge into Saturnium.&lt;br /&gt;
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The largest faction, both military and territory wise, was Deumonius&#039; Legions. Deumonius was the nephew of the late emperor, popular and considered widely to be a competent general. He fought for his claim to the Magistran Empire until 130 RE when he died, splitting his legions loyalty between his two sons. Had Deumonius not died, it is possible he could have won the civil war.&lt;br /&gt;
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Lauronius was another nephew of the emperor, but rather than a general he was a politician. He bought the loyalty of various Magistran generals, and with them, their legions. Lauronius was expecting to hold the entire northern half of the empire at the start of the civil war, and simply advance south towards Magistra, crushing rivals and crowning himself triumphantly in the capital. Instead, some of the legions under him rebelled against their generals to side with Saturnius, who they had previously served under.&lt;br /&gt;
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The last claimant, Saturnius, was a seasoned and charismatic general with only a thin claim to the Magistran Empire. The Senate had assigned him to guard the Urtkan border with no legions, only a garrison, as a result of political infighting. As the civil war broke, Saturnius simply rode south, encountering legions he had previously commanded, and persuading them to his side, giving him a small contingent of veteran soldiers, and splitting Lauronius&#039; territory in two. Additionally, one distant legion stationed in the east declared for Saturnius, but they were quickly defeated by the Magistran Senate loyalists.&lt;br /&gt;
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In 135 RE Deumonius died, and his legions split loyalties in two between his sons Deremius and Terius. Additionally, a peasant revolt had broken out in the chaos and formed an independent republic known as the City Alliance, where instead of a senate, city councils ruled the nation in a unique system that is poorly documented.&lt;br /&gt;
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In 141 RE Terius swore fealty to the now elderly Saturnius. In 143 the Magistran Senate conquered the City Alliance. By 150 RE, Saturnius and his now bolstered legions had defeated Deremius in battle. In 155 Saturnius, fearing his death would split his legions again, formed a new nation, Saturnium, as a monarchy. Shortly after, Lauronius would follow suit. Fighting between the newly established nations and the Senate loyalists would continue until 200 RE with the Urtkan inasion.&lt;br /&gt;
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In 230 RE the Urtkans would reach, and sack, Magistra, before being beaten back by Saturnium and Lauronium.&lt;br /&gt;
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===Medieval Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0500_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 500 RE during the medieval period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The medieval period of Utopian history runs from the 6th century RE to the 16th century RE; beginning with the splintering of Saturnium and Lauronium into smaller kingdoms along feudal lines after the dissolution of their monarchies.&lt;br /&gt;
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The ancient tribe of Urtkan would finally meet their end 550 RE at the hands of militant orders from Norest, known at the time as &amp;quot;the kingdom without kings&amp;quot;. Knights were the highest tier of lord, and could elevate new knights themselves. Norest&#039;s armies consisted of each knight levying their own troops and then marching them into battle side by side at roughly the same enemy. This strategy proved ineffective against contemporaries, but the Urtkans proved no match for the technologically superior Norest. Norest possessed more advanced metallurgy and fielded heavy cavalry; their Urtkan opponents were little more than scattered tribesmen militias, never really having recovered from prior conflicts with Laronius. Historians also credit widespread emigration of Urtkan men south to become bodyguards and champions for nobles as a contributing factor to the lack of skilled manpower to defend the Urtkans against Norest.&lt;br /&gt;
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The city of Magistra attempted an experiment in what is considered one of the earliest well documented representative democracies; called &amp;quot;the Senate of the People&amp;quot;. It lost territory to its neighbours and by 600 RE was reduced to just an island. In 689 RE a similar state popped up in central southern Utopia, the Free League but by 750 RE it too had been carved up by neighbours.&lt;br /&gt;
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The 9th century RE contains one of the most monumental events in Utopian history, the arrival of Axonity. In 850 RE, Norest officially formed the &amp;quot;Covenant of Axon&#039;s Veridite Blades&amp;quot;, often referred to by historians and contemporaries alike as &amp;quot;Veridite Crusaders&amp;quot;. The crusader state became more militant and belligerent, invading it&#039;s southern neighbour, Trasnia in 900 RE.&lt;br /&gt;
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At the height of the Utopian medieval period, in 1000 RE, Dorian, Sortio and Tortio formed the Northern League, a complex collection of loosely aligned feudal states. By 1050 RE the Northern League had assimilated the Covenant of Axon&#039;s Veridite Blades and become the Holy League, which would go on to be the dominant political entity in medieval Utopia until the 13th century RE when it fractured.&lt;br /&gt;
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The 1400 RE fracture of the Holy League resulted in the formation of the Veridite Inquisition, which now led the Covenant of Axon&#039;s Veridite Blades, and answered nominally to the Veridite State, at the time located on the island formerly held by the Senate of the People. The Veridite Inquisition began to decline in the 16th century RE, and by 1600 RE no longer controlled any significant amounts of land.&lt;br /&gt;
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===Democratic Utopian Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1730_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 1730 RE during the democratic period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The 17th century RE saw the democratic nations of West-Federation and North-Federation form, as well as the continued shattering of southern Utopia into more and more city states. The twin democracies would be bitter rivals, constantly skirmishing with small border changes but no significant conflicts. Most infamously the town of Verist changed hands between the two powers dozens of times. Sometimes multiple times within the same year.&lt;br /&gt;
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In eastern Utopia the Republic of Sterian formed, named after its founder. The Republic of Sterian would see initial territorial losses before recovering and even extending past its original borders. The Republic of Sterian tied the franchise to land ownership, entrenching the military-aristocratic class as the political elite. Life in the Republic of Sterian was nonetheless of a relatively high quality.&lt;br /&gt;
&lt;br /&gt;
Bucking the trend, Restise remained a kingdom during this period, later being romanticised by writers and poets as a continuation of the chivalrous medieval age into the modern era. In reality Restise was technologically behind, lacked an industrial base, was shackle by continued use of feudalism and suffered from extensive corruption; with the country&#039;s ruling caste often being described as hedonistic and out of touch.&lt;br /&gt;
&lt;br /&gt;
On the southern coast, the city-states of Metrolis, Sorent, Tirs, Col, Niel, Tvr, Torast, and Sevins; engaged in overseas trade, importing a lot of money. Collectively called &amp;quot;the slaver coast&amp;quot;, also, as the nickname suggested, engaged in slave trading.&lt;br /&gt;
&lt;br /&gt;
===Golden Utopian Period===&lt;br /&gt;
&#039;&#039;Main article: [[Golden Impirial Utopia]]&lt;br /&gt;
&lt;br /&gt;
===Silver Utopian Period===&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_Topography.png&lt;br /&gt;
|caption=Topographic map of Utopia.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia, who&#039;s territory largely coincides with the Utopian sub-continent, is located in western Noskyavia. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west.&lt;br /&gt;
&lt;br /&gt;
Northern Utopia is mostly mountainous, the Palyn mountain range curving to follow the northern coast. Past the Palyn, in the Urtkan peninsula, there flat, cold land, with temperate needle-leaf forests. In central Utopia, the eastern border and the north-eastern border; there are prominent temperate broad-leaf and temperate mixed forests. The southern border leads into the thick jungles of Xiaojin.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
&lt;br /&gt;
The climate in Utopia is renowned across the world. Fertile plains, rolling hills, warm summers and cool winters all receive praise from visitors and natives alike. The Palyn mountain and the territories north of it are significantly colder, and the border with Xiaojin experiences increased higher humidity, but despite this the overall climate in Utopia is generally pleasant, with temperatures rarely in the unpleasant range.&lt;br /&gt;
&lt;br /&gt;
===Biodiversity===&lt;br /&gt;
&lt;br /&gt;
Utopia has a wide range of species, and is likely one of the most bio-diverse regions on Avaris. Species from Tien-Chi and Noskyavia meet in Utopia, as well as some notable fauna and flora unique to the Utopian sub-continent itself. Including the national animal, the [[Utopian lion]]. Other notable Utopian species include the mountain deer, Utopian boar, golden hare, Tortio rabbit, silver wolf and more.&lt;br /&gt;
&lt;br /&gt;
Flora is no less diverse, including the national tree, the Utopian olive tree. Various species of plant in Utopia exhibit grey hued leaves, more so than in other regions of the world, although these plants are still a minority of species.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=859</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=859"/>
		<updated>2025-10-04T14:45:55Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Added Geography Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&#039;&#039;Main article: [[History of Silver Imperial Utopia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prehistoric Utopia===&lt;br /&gt;
&lt;br /&gt;
The earliest archaeological evidence of human presence in the Utopia subcontinent dates back to around 15000 BRE. Cave paintings believed to have been left by nomadic tribes of proto-Utopian people in the Northern Mountain range have been found at multiple locations corresponding to that rough period of time. The earliest settlements can be dated to 13000 BRE, in South-eastern Utopia, established by nomadic tribes from the North who migrated south during a small ice age. These tribes settled in the vast fertile plains of what is today known as &amp;quot;the breadbasket of Utopia&amp;quot;, establishing agricultural and pastoral settlements.&lt;br /&gt;
&lt;br /&gt;
Civilisation extended to the rest of the Utopian subcontinent from these original southern settlements, with three distinct cultural groups forming overtime. Southern Utopians had the most contact with foreign cultures through trade with the ancient peoples of modern day Mayakava, Tien-Chi, Xaviet and Roskaya, as well as some lighter and more sporadic contact further afield. Influences from Tien-Chi philosophies particularly shaped Southern Utopian concepts of government and administration. Northern Utopians were more isolated than their southern kin, eventually diverging completely culturally and linguistically. Eastern Utopians assimilated migrant tribes from modern day Xaviet and even some from beyond as warfare and invasions pushed them west into Utopia. Consequently Eastern Utopians have more in common ethnically, linguistically and especially culturally with ancient Xaviets. This is less true today, as the cultures did continue to diverge overtime.&lt;br /&gt;
&lt;br /&gt;
===Ancient Utopia===&lt;br /&gt;
&lt;br /&gt;
Written records in Utopia begin with the Mistrian people of south-western Utopia. Adopting a writing system from Tien-Chi, the Mistrians quickly abandoned the overly complicated symbols in favour of an alphabet system, which spread with only minor variation across Utopia in the centuries that follow. At this stage, roughly 1900 BRE, Utopia was dotted by small tribes that began forming larger settlements and coalitions of settlements.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1350_BRE.png&lt;br /&gt;
|caption=The Three-Crowns Kingdom in 1350 BRE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The first major civilisation in Utopian history is the Three-Crowns Kingdom, forming in northern Utopia out of three mountain tribes, the Toritians, Sorinians and Trasinians. The Three-Crowns Kingdom, founded around 1800 BRE, was the dominant military power of the time. It was ruled by a co-monarchy of three kings. When one king died, the remaining two engaged in a duel over the right to decide on the replacement. The three kings each ruled from a different city. The Three-Crowns Kingdom was notable for the construction of large pyramid structures and stone cities within the far reaches of mountains. Each of the three kings commanded a separate army in times of war. As the Three-Crowns Kingdom expanded, additional armies under the command of appointed generals arose.&lt;br /&gt;
&lt;br /&gt;
By 1700 BRE the Three-Crowns Kingdom had subjugated most of the Northern Utopian tribes, with the notable exception of the Urtkans in the most inhospitable northern reaches. The Three-Crowns Kingdom then embarked on a campaign of conquest against tribes in eastern and southern Utopia, peaking in size in 1350 BRE. In 1350 BRE, the Xutiet and Sut tribes united into the Xut kingdom under a charismatic and competent monarch. 1300 BRE saw a minor military defeat for the Three-Crowns Kingdom at the hands of the Magistrans, as well as the Xut consolidating the last &amp;quot;free&amp;quot; Eastern Utopians under their banner. By 1250 BRE the Xut had made gains against both the Three-Crown Kingdom and the Magistrans. In 1200 BRE the Xut gathered three mighty armies, and marched them against each of the three kings of the Three-Crown Kingdom. The Three-Crown Kingdom, suffering from internal instability, infighting, rogue administrators and slave revolts; was unable to send more armies to reinforce their kings. Records indicate that each king nonetheless commanded imposing hosts of veteran soldiers. Xut records, which may be exaggerating, claimed that each king commanded fifty-thousand soldier. This seems unlikely, especially with the knowledge that the Three-Crowns Kingdom operated more armies than just those three.&lt;br /&gt;
&lt;br /&gt;
In summer of summer of 1200 BRE the three assembled Xut armies met their Three-Crown Kingdom opponents in battle, and decidedly defeated them, chasing the routing armies deep into the mountains. The deaths of two of the three kings in battle spelled the end of the Three-Crowns Kingdom. This is the first recorded instance of more than one king dying at once, and the only instance, as by 1150 BRE the Three-Crowns Kingdom was officially dissolved. In it&#039;s place the Xut High Kingdom was declared. The former heartlands of the Three-Crown Kingdom were converted into the Tortian, Sortian, and Trasnian tributary kingdoms. The last loyalists of the Three-Crowns Kingdom had fled west to found Soritian under the surviving king.&lt;br /&gt;
&lt;br /&gt;
A large part of the Xut success is attributed to their innovative phalanx formations, packing pike-wielding soldiers into tight and disciplines blocks. the Xut were not the first to use phalanx formations, but they did innovate on it by doubling the length of the pikes. This proved highly effective against the bronze-armoured infantry of the Three-Crowns Kingdom.&lt;br /&gt;
&lt;br /&gt;
===Magistran Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0000_RE.png&lt;br /&gt;
|caption=The Magistran Empire in 0 RE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
While Magistran history extends to the founding of the city in 1800 BRE, the Magistrans only really become a dominant power in 1050 BRE. The Xut High Kingdom was in decline, decadence in the upper class had weakened leadership, with the formerly tributary kingdoms of the north having ceased paying tribute altogether. The Magistran Republic, established 100 years prior with the overthrowing of their monarchy, was building up military, and began campaigns against their northern neighbours and the southern Trade League. By 900 BRE most of the northern states were subjugated, and the Trade League&#039;s land had been greatly diminished. 800 BRE saw major gains against the Xut, which continued until 150 BRE, where, finally, after over half a century of fighting, the Xut High Kingdom was ended for good. The Magistran Maniple is often credited historically for the defeat of the Xut, as the more manoeuvrable Magistran armies had no problems flanking the Xut in combat. Modern historians argue that this played less of a role, and that the victory was more due to internal problems in the Xut High Kingdom. The Magistran Republic shifted to an Empire as a monarchy was re-established. These borders would persist until the year 99 RE when the Magistran Empire would be ravaged by civil war.&lt;br /&gt;
&lt;br /&gt;
The Magistran civil war would never officially end, though the last loyalists of the Magistran Senate were defeated in 400 RE, and many historians consider that the end point of the conflict. Others argue the Magistran Empire ceased to exist as an entity in 150 RE, when two of the claimants formed their own kingdoms. Others still pin the date at 230 RE with the sack of Magistra by the Urtkans. In any case, the Magistran civil war started officially started in 100 RE, but the events that led to it began a century earlier. In 0 RE a coup plot by over fifty members of the Magistran Senate took place, intended to reinstate the Magistran Republic. The plot was foiled however, as the emperor saw a comet in the sky and took it as a sign that he was in danger, becoming paranoid and heading to a military base where his loyal army was instead of a planned dinner event at his private estate. The dinner was a trap, and the Emperor&#039;s entire family were captured there by the plotters and cooperators. The senators however, seeing the same comet in the sky, took it as a sign that they were in danger, and in a panicked and confused series of events, ended up killing the hostages. The senators, knowing they faced execution if captured, fled to all corners of the Magistran Empire. Eventually all were caught and killed, but the emperor died with no heirs. And worse, no clear claimants. Dozens of claimants rose across the empire, many had seen the writing on the wall and been preparing. By 100 RE only four claimants still had armies to their names, as well as the Senate, who had attempted to transition back to a Republic with the death of the emperor.&lt;br /&gt;
&lt;br /&gt;
The weakest of the five major factions of the civil war was the Magistran Senate, attempting to bring the Republic back. This is widely considered to be the weakest faction of the civil war by far, only making gains when their enemies were distracted with other foes and folding instantly under any focused pressure from the claimants. Systemic issues enabling and encouraging generals to buy loyalty from their soldiers are blamed for why the Magistran Senate could not muster as many men under their banner.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0135_RE.png&lt;br /&gt;
|caption=The factions of the Magistran civil war in 135 RE, just after the death of Deumonius.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The smallest faction, in terms of territory, was Rogierum. Rogierum, founded by Rogier, was unique, in that it did not lay claim to the Magistran Empire, instead attempting to secede from it. Rogierum made almost no territorial gains during the civil war, instead spending most of the time slowly receding as other powers fought each other. Rogierum lasted until 230 RE where it agreed to merge into Saturnium.&lt;br /&gt;
&lt;br /&gt;
The largest faction, both military and territory wise, was Deumonius&#039; Legions. Deumonius was the nephew of the late emperor, popular and considered widely to be a competent general. He fought for his claim to the Magistran Empire until 130 RE when he died, splitting his legions loyalty between his two sons. Had Deumonius not died, it is possible he could have won the civil war.&lt;br /&gt;
&lt;br /&gt;
Lauronius was another nephew of the emperor, but rather than a general he was a politician. He bought the loyalty of various Magistran generals, and with them, their legions. Lauronius was expecting to hold the entire northern half of the empire at the start of the civil war, and simply advance south towards Magistra, crushing rivals and crowning himself triumphantly in the capital. Instead, some of the legions under him rebelled against their generals to side with Saturnius, who they had previously served under.&lt;br /&gt;
&lt;br /&gt;
The last claimant, Saturnius, was a seasoned and charismatic general with only a thin claim to the Magistran Empire. The Senate had assigned him to guard the Urtkan border with no legions, only a garrison, as a result of political infighting. As the civil war broke, Saturnius simply rode south, encountering legions he had previously commanded, and persuading them to his side, giving him a small contingent of veteran soldiers, and splitting Lauronius&#039; territory in two. Additionally, one distant legion stationed in the east declared for Saturnius, but they were quickly defeated by the Magistran Senate loyalists.&lt;br /&gt;
&lt;br /&gt;
In 135 RE Deumonius died, and his legions split loyalties in two between his sons Deremius and Terius. Additionally, a peasant revolt had broken out in the chaos and formed an independent republic known as the City Alliance, where instead of a senate, city councils ruled the nation in a unique system that is poorly documented.&lt;br /&gt;
&lt;br /&gt;
In 141 RE Terius swore fealty to the now elderly Saturnius. In 143 the Magistran Senate conquered the City Alliance. By 150 RE, Saturnius and his now bolstered legions had defeated Deremius in battle. In 155 Saturnius, fearing his death would split his legions again, formed a new nation, Saturnium, as a monarchy. Shortly after, Lauronius would follow suit. Fighting between the newly established nations and the Senate loyalists would continue until 200 RE with the Urtkan inasion.&lt;br /&gt;
&lt;br /&gt;
In 230 RE the Urtkans would reach, and sack, Magistra, before being beaten back by Saturnium and Lauronium.&lt;br /&gt;
&lt;br /&gt;
===Medieval Utopia===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0500_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 500 RE during the medieval period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The medieval period of Utopian history runs from the 6th century RE to the 16th century RE; beginning with the splintering of Saturnium and Lauronium into smaller kingdoms along feudal lines after the dissolution of their monarchies.&lt;br /&gt;
&lt;br /&gt;
The ancient tribe of Urtkan would finally meet their end 550 RE at the hands of militant orders from Norest, known at the time as &amp;quot;the kingdom without kings&amp;quot;. Knights were the highest tier of lord, and could elevate new knights themselves. Norest&#039;s armies consisted of each knight levying their own troops and then marching them into battle side by side at roughly the same enemy. This strategy proved ineffective against contemporaries, but the Urtkans proved no match for the technologically superior Norest. Norest possessed more advanced metallurgy and fielded heavy cavalry; their Urtkan opponents were little more than scattered tribesmen militias, never really having recovered from prior conflicts with Laronius. Historians also credit widespread emigration of Urtkan men south to become bodyguards and champions for nobles as a contributing factor to the lack of skilled manpower to defend the Urtkans against Norest.&lt;br /&gt;
&lt;br /&gt;
The city of Magistra attempted an experiment in what is considered one of the earliest well documented representative democracies; called &amp;quot;the Senate of the People&amp;quot;. It lost territory to its neighbours and by 600 RE was reduced to just an island. In 689 RE a similar state popped up in central southern Utopia, the Free League but by 750 RE it too had been carved up by neighbours.&lt;br /&gt;
&lt;br /&gt;
The 9th century RE contains one of the most monumental events in Utopian history, the arrival of Axonity. In 850 RE, Norest officially formed the &amp;quot;Covenant of Axon&#039;s Veridite Blades&amp;quot;, often referred to by historians and contemporaries alike as &amp;quot;Veridite Crusaders&amp;quot;. The crusader state became more militant and belligerent, invading it&#039;s southern neighbour, Trasnia in 900 RE.&lt;br /&gt;
&lt;br /&gt;
At the height of the Utopian medieval period, in 1000 RE, Dorian, Sortio and Tortio formed the Northern League, a complex collection of loosely aligned feudal states. By 1050 RE the Northern League had assimilated the Covenant of Axon&#039;s Veridite Blades and become the Holy League, which would go on to be the dominant political entity in medieval Utopia until the 13th century RE when it fractured.&lt;br /&gt;
&lt;br /&gt;
The 1400 RE fracture of the Holy League resulted in the formation of the Veridite Inquisition, which now led the Covenant of Axon&#039;s Veridite Blades, and answered nominally to the Veridite State, at the time located on the island formerly held by the Senate of the People. The Veridite Inquisition began to decline in the 16th century RE, and by 1600 RE no longer controlled any significant amounts of land.&lt;br /&gt;
&lt;br /&gt;
===Democratic Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1730_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 1730 RE during the democratic period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The 17th century RE saw the democratic nations of West-Federation and North-Federation form, as well as the continued shattering of southern Utopia into more and more city states. The twin democracies would be bitter rivals, constantly skirmishing with small border changes but no significant conflicts. Most infamously the town of Verist changed hands between the two powers dozens of times. Sometimes multiple times within the same year.&lt;br /&gt;
&lt;br /&gt;
In eastern Utopia the Republic of Sterian formed, named after its founder. The Republic of Sterian would see initial territorial losses before recovering and even extending past its original borders. The Republic of Sterian tied the franchise to land ownership, entrenching the military-aristocratic class as the political elite. Life in the Republic of Sterian was nonetheless of a relatively high quality.&lt;br /&gt;
&lt;br /&gt;
Bucking the trend, Restise remained a kingdom during this period, later being romanticised by writers and poets as a continuation of the chivalrous medieval age into the modern era. In reality Restise was technologically behind, lacked an industrial base, was shackle by continued use of feudalism and suffered from extensive corruption; with the country&#039;s ruling caste often being described as hedonistic and out of touch.&lt;br /&gt;
&lt;br /&gt;
On the southern coast, the city-states of Metrolis, Sorent, Tirs, Col, Niel, Tvr, Torast, and Sevins; engaged in overseas trade, importing a lot of money. Collectively called &amp;quot;the slaver coast&amp;quot;, also, as the nickname suggested, engaged in slave trading.&lt;br /&gt;
&lt;br /&gt;
===GIU Era===&lt;br /&gt;
&#039;&#039;Main article: [[Golden Impirial Utopia]]&lt;br /&gt;
&lt;br /&gt;
===SIU Era===&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_Topography.png&lt;br /&gt;
|caption=Topographic map of Utopia.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia, who&#039;s territory largely coincides with the Utopian sub-continent, is located in western Noskyavia. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_Topography.png&amp;diff=858</id>
		<title>File:Utopia Topography.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_Topography.png&amp;diff=858"/>
		<updated>2025-10-04T13:53:34Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Topographic map of the Utopian sub-continent.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Topographic map of the Utopian sub-continent.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=857</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=857"/>
		<updated>2025-10-04T13:14:11Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Added an image, syntax correction, expanded the &amp;quot;Democratic Period&amp;quot; of the &amp;quot;History&amp;quot; section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&#039;&#039;Main article: [[History of Silver Imperial Utopia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prehistoric Utopia===&lt;br /&gt;
&lt;br /&gt;
The earliest archaeological evidence of human presence in the Utopia subcontinent dates back to around 15000 BRE. Cave paintings believed to have been left by nomadic tribes of proto-Utopian people in the Northern Mountain range have been found at multiple locations corresponding to that rough period of time. The earliest settlements can be dated to 13000 BRE, in South-eastern Utopia, established by nomadic tribes from the North who migrated south during a small ice age. These tribes settled in the vast fertile plains of what is today known as &amp;quot;the breadbasket of Utopia&amp;quot;, establishing agricultural and pastoral settlements.&lt;br /&gt;
&lt;br /&gt;
Civilisation extended to the rest of the Utopian subcontinent from these original southern settlements, with three distinct cultural groups forming overtime. Southern Utopians had the most contact with foreign cultures through trade with the ancient peoples of modern day Mayakava, Tien-Chi, Xaviet and Roskaya, as well as some lighter and more sporadic contact further afield. Influences from Tien-Chi philosophies particularly shaped Southern Utopian concepts of government and administration. Northern Utopians were more isolated than their southern kin, eventually diverging completely culturally and linguistically. Eastern Utopians assimilated migrant tribes from modern day Xaviet and even some from beyond as warfare and invasions pushed them west into Utopia. Consequently Eastern Utopians have more in common ethnically, linguistically and especially culturally with ancient Xaviets. This is less true today, as the cultures did continue to diverge overtime.&lt;br /&gt;
&lt;br /&gt;
===Ancient Utopia===&lt;br /&gt;
&lt;br /&gt;
Written records in Utopia begin with the Mistrian people of south-western Utopia. Adopting a writing system from Tien-Chi, the Mistrians quickly abandoned the overly complicated symbols in favour of an alphabet system, which spread with only minor variation across Utopia in the centuries that follow. At this stage, roughly 1900 BRE, Utopia was dotted by small tribes that began forming larger settlements and coalitions of settlements.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1350_BRE.png&lt;br /&gt;
|caption=The Three-Crowns Kingdom in 1350 BRE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The first major civilisation in Utopian history is the Three-Crowns Kingdom, forming in northern Utopia out of three mountain tribes, the Toritians, Sorinians and Trasinians. The Three-Crowns Kingdom, founded around 1800 BRE, was the dominant military power of the time. It was ruled by a co-monarchy of three kings. When one king died, the remaining two engaged in a duel over the right to decide on the replacement. The three kings each ruled from a different city. The Three-Crowns Kingdom was notable for the construction of large pyramid structures and stone cities within the far reaches of mountains. Each of the three kings commanded a separate army in times of war. As the Three-Crowns Kingdom expanded, additional armies under the command of appointed generals arose.&lt;br /&gt;
&lt;br /&gt;
By 1700 BRE the Three-Crowns Kingdom had subjugated most of the Northern Utopian tribes, with the notable exception of the Urtkans in the most inhospitable northern reaches. The Three-Crowns Kingdom then embarked on a campaign of conquest against tribes in eastern and southern Utopia, peaking in size in 1350 BRE. In 1350 BRE, the Xutiet and Sut tribes united into the Xut kingdom under a charismatic and competent monarch. 1300 BRE saw a minor military defeat for the Three-Crowns Kingdom at the hands of the Magistrans, as well as the Xut consolidating the last &amp;quot;free&amp;quot; Eastern Utopians under their banner. By 1250 BRE the Xut had made gains against both the Three-Crown Kingdom and the Magistrans. In 1200 BRE the Xut gathered three mighty armies, and marched them against each of the three kings of the Three-Crown Kingdom. The Three-Crown Kingdom, suffering from internal instability, infighting, rogue administrators and slave revolts; was unable to send more armies to reinforce their kings. Records indicate that each king nonetheless commanded imposing hosts of veteran soldiers. Xut records, which may be exaggerating, claimed that each king commanded fifty-thousand soldier. This seems unlikely, especially with the knowledge that the Three-Crowns Kingdom operated more armies than just those three.&lt;br /&gt;
&lt;br /&gt;
In summer of summer of 1200 BRE the three assembled Xut armies met their Three-Crown Kingdom opponents in battle, and decidedly defeated them, chasing the routing armies deep into the mountains. The deaths of two of the three kings in battle spelled the end of the Three-Crowns Kingdom. This is the first recorded instance of more than one king dying at once, and the only instance, as by 1150 BRE the Three-Crowns Kingdom was officially dissolved. In it&#039;s place the Xut High Kingdom was declared. The former heartlands of the Three-Crown Kingdom were converted into the Tortian, Sortian, and Trasnian tributary kingdoms. The last loyalists of the Three-Crowns Kingdoms had fled west to found Soritian under the surviving king.&lt;br /&gt;
&lt;br /&gt;
A large part of the Xut success is attributed to their innovative phalanx formations, packing pike-wielding soldiers into tight and disciplines blocks. the Xut were not the first to use phalanx formations, but they did innovate on it by doubling the length of the pikes. This proved highly effective against the bronze-armoured infantry of the Three-Crowns Kingdom.&lt;br /&gt;
&lt;br /&gt;
===Magistran Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0000_RE.png&lt;br /&gt;
|caption=The Magistran Empire in 0 RE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
While Magistran history extends to the founding of the city in 1800 BRE, the Magistrans only really become a dominant power in 1050 BRE. The Xut High Kingdom was in decline, decadence in the upper class had weakened leadership, with the formerly tributary kingdoms of the north having ceased paying tribute altogether. The Magistran Republic, established 100 years prior with the overthrowing of their monarchy, was building up military, and began campaigns against their northern neighbours and the southern Trade League. By 900 BRE most of the northern states were subjugated, and the Trade League&#039;s land had been greatly diminished. 800 BRE saw major gains against the Xut, which continued until 150 BRE, where, finally, after over half a century of fighting, the Xut High Kingdom was ended for good. The Magistran Maniple is often credited historically for the defeat of the Xut, as the more manoeuvrable Magistran armies had no problems flanking the Xut in combat. Modern historians argue that this played less of a role, and that the victory was more due to internal problems in the Xut High Kingdom. The Magistran Republic shifted to an Empire as a monarchy was re-established. These borders would persist until the year 99 RE when the Magistran Empire would be ravaged by civil war.&lt;br /&gt;
&lt;br /&gt;
The Magistran civil war would never officially end, though the last loyalists of the Magistran Senate were defeated in 400 RE, and many historians consider that the end point of the conflict. Others argue the Magistran Empire ceased to exist as an entity in 150 RE, when two of the claimants formed their own kingdoms. Others still pin the date at 230 RE with the sack of Magistra by the Urtkans. In any case, the Magistran civil war started officially started in 100 RE, but the events that led to it began a century earlier. In 0 RE a coup plot by over fifty members of the Magistran Senate took place, intended to reinstate the Magistran Republic. The plot was foiled however, as the emperor saw a comet in the sky and took it as a sign that he was in danger, becoming paranoid and heading to a military base where his loyal army was instead of a planned dinner event at his private estate. The dinner was a trap, and the Emperor&#039;s entire family were captured there by the plotters and cooperators. The senators however, seeing the same comet in the sky, took it as a sign that they were in danger, and in a panicked and confused series of events, ended up killing the hostages. The senators, knowing they faced execution if captured, fled to all corners of the Magistran Empire. Eventually all were caught and killed, but the emperor died with no heirs. And worse, no clear claimants. Dozens of claimants rose across the empire, many had seen the writing on the wall and been preparing. By 100 RE only four claimants still had armies to their names, as well as the Senate, who had attempted to transition back to a Republic with the death of the emperor.&lt;br /&gt;
&lt;br /&gt;
The weakest of the five major factions of the civil war was the Magistran Senate, attempting to bring the Republic back. This is widely considered to be the weakest faction of the civil war by far, only making gains when their enemies were distracted with other foes and folding instantly under any focused pressure from the claimants. Systemic issues enabling and encouraging generals to buy loyalty from their soldiers are blamed for why the Magistran Senate could not muster as many men under their banner.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0135_RE.png&lt;br /&gt;
|caption=The factions of the Magistran civil war in 135 RE, just after the death of Deumonius.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The smallest faction, in terms of territory, was Rogierum. Rogierum, founded by Rogier, was unique, in that it did not lay claim to the Magistran Empire, instead attempting to secede from it. Rogierum made almost no territorial gains during the civil war, instead spending most of the time slowly receding as other powers fought each other. Rogierum lasted until 230 RE where it agreed to merge into Saturnium.&lt;br /&gt;
&lt;br /&gt;
The largest faction, both military and territory wise, was Deumonius&#039; Legions. Deumonius was the nephew of the late emperor, popular and considered widely to be a competent general. He fought for his claim to the Magistran Empire until 130 RE when he died, splitting his legions loyalty between his two sons. Had Deumonius not died, it is possible he could have won the civil war.&lt;br /&gt;
&lt;br /&gt;
Lauronius was another nephew of the emperor, but rather than a general he was a politician. He bought the loyalty of various Magistran generals, and with them, their legions. Lauronius was expecting to hold the entire northern half of the empire at the start of the civil war, and simply advance south towards Magistra, crushing rivals and crowning himself triumphantly in the capital. Instead, some of the legions under him rebelled against their generals to side with Saturnius, who they had previously served under.&lt;br /&gt;
&lt;br /&gt;
The last claimant, Saturnius, was a seasoned and charismatic general with only a thin claim to the Magistran Empire. The Senate had assigned him to guard the Urtkan border with no legions, only a garrison, as a result of political infighting. As the civil war broke, Saturnius simply rode south, encountering legions he had previously commanded, and persuading them to his side, giving him a small contingent of veteran soldiers, and splitting Lauronius&#039; territory in two. Additionally, one distant legion stationed in the east declared for Saturnius, but they were quickly defeated by the Magistran Senate loyalists.&lt;br /&gt;
&lt;br /&gt;
In 135 RE Deumonius died, and his legions split loyalties in two between his sons Deremius and Terius. Additionally, a peasant revolt had broken out in the chaos and formed an independent republic known as the City Alliance, where instead of a senate, city councils ruled the nation in a unique system that is poorly documented.&lt;br /&gt;
&lt;br /&gt;
In 141 RE Terius swore fealty to the now elderly Saturnius. In 143 the Magistran Senate conquered the City Alliance. By 150 RE, Saturnius and his now bolstered legions had defeated Deremius in battle. In 155 Saturnius, fearing his death would split his legions again, formed a new nation, Saturnium, as a monarchy. Shortly after, Lauronius would follow suit. Fighting between the newly established nations and the Senate loyalists would continue until 200 RE with the Urtkan inasion.&lt;br /&gt;
&lt;br /&gt;
In 230 RE the Urtkans would reach, and sack, Magistra, before being beaten back by Saturnium and Lauronium.&lt;br /&gt;
&lt;br /&gt;
===Medieval Utopia===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0500_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 500 RE during the medieval period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The medieval period of Utopian history runs from the 6th century RE to the 16th century RE; beginning with the splintering of Saturnium and Lauronium into smaller kingdoms along feudal lines after the dissolution of their monarchies.&lt;br /&gt;
&lt;br /&gt;
The ancient tribe of Urtkan would finally meet their end 550 RE at the hands of militant orders from Norest, known at the time as &amp;quot;the kingdom without kings&amp;quot;. Knights were the highest tier of lord, and could elevate new knights themselves. Norest&#039;s armies consisted of each knight levying their own troops and then marching them into battle side by side at roughly the same enemy. This strategy proved ineffective against contemporaries, but the Urtkans proved no match for the technologically superior Norest. Norest possessed more advanced metallurgy and fielded heavy cavalry; their Urtkan opponents were little more than scattered tribesmen militias, never really having recovered from prior conflicts with Laronius. Historians also credit widespread emigration of Urtkan men south to become bodyguards and champions for nobles as a contributing factor to the lack of skilled manpower to defend the Urtkans against Norest.&lt;br /&gt;
&lt;br /&gt;
The city of Magistra attempted an experiment in what is considered one of the earliest well documented representative democracies; called &amp;quot;the Senate of the People&amp;quot;. It lost territory to its neighbours and by 600 RE was reduced to just an island. In 689 RE a similar state popped up in central southern Utopia, the Free League but by 750 RE it too had been carved up by neighbours.&lt;br /&gt;
&lt;br /&gt;
The 9th century RE contains one of the most monumental events in Utopian history, the arrival of Axonity. In 850 RE, Norest officially formed the &amp;quot;Covenant of Axon&#039;s Veridite Blades&amp;quot;, often referred to by historians and contemporaries alike as &amp;quot;Veridite Crusaders&amp;quot;. The crusader state became more militant and belligerent, invading it&#039;s southern neighbour, Trasnia in 900 RE.&lt;br /&gt;
&lt;br /&gt;
At the height of the Utopian medieval period, in 1000 RE, Dorian, Sortio and Tortio formed the Northern League, a complex collection of loosely aligned feudal states. By 1050 RE the Northern League had assimilated the Covenant of Axon&#039;s Veridite Blades and become the Holy League, which would go on to be the dominant political entity in medieval Utopia until the 13th century RE when it fractured.&lt;br /&gt;
&lt;br /&gt;
The 1400 RE fracture of the Holy League resulted in the formation of the Veridite Inquisition, which now led the Covenant of Axon&#039;s Veridite Blades, and answered nominally to the Veridite State, at the time located on the island formerly held by the Senate of the People. The Veridite Inquisition began to decline in the 16th century RE, and by 1600 RE no longer controlled any significant amounts of land.&lt;br /&gt;
&lt;br /&gt;
===Democratic Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1730_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 1730 RE during the democratic period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The 17th century RE saw the democratic nations of West-Federation and North-Federation form, as well as the continued shattering of southern Utopia into more and more city states. The twin democracies would be bitter rivals, constantly skirmishing with small border changes but no significant conflicts. Most infamously the town of Verist changed hands between the two powers dozens of times. Sometimes multiple times within the same year.&lt;br /&gt;
&lt;br /&gt;
In eastern Utopia the Republic of Sterian formed, named after its founder. The Republic of Sterian would see initial territorial losses before recovering and even extending past its original borders. The Republic of Sterian tied the franchise to land ownership, entrenching the military-aristocratic class as the political elite. Life in the Republic of Sterian was nonetheless of a relatively high quality.&lt;br /&gt;
&lt;br /&gt;
Bucking the trend, Restise remained a kingdom during this period, later being romanticised by writers and poets as a continuation of the chivalrous medieval age into the modern era. In reality Restise was technologically behind, lacked an industrial base, was shackle by continued use of feudalism and suffered from extensive corruption; with the country&#039;s ruling caste often being described as hedonistic and out of touch.&lt;br /&gt;
&lt;br /&gt;
On the southern coast, the city-states of Metrolis, Sorent, Tirs, Col, Niel, Tvr, Torast, and Sevins; engaged in overseas trade, importing a lot of money. Collectively called &amp;quot;the slaver coast&amp;quot;, also, as the nickname suggested, engaged in slave trading.&lt;br /&gt;
&lt;br /&gt;
===GIU Era===&lt;br /&gt;
&#039;&#039;Main article: [[Golden Impirial Utopia]]&lt;br /&gt;
&lt;br /&gt;
===SIU Era===&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_0135_RE.png&amp;diff=856</id>
		<title>File:Utopia 0135 RE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_0135_RE.png&amp;diff=856"/>
		<updated>2025-10-04T12:33:32Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Map of the Utopian sub-continent in the year 135 RE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map of the Utopian sub-continent in the year 135 RE.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=855</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=855"/>
		<updated>2025-10-04T09:14:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Added &amp;quot;History&amp;quot; Section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&#039;&#039;Main article: [[History of Silver Imperial Utopia]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Prehistoric Utopia===&lt;br /&gt;
&lt;br /&gt;
The earliest archaeological evidence of human presence in the Utopia subcontinent dates back to around 15000 BRE. Cave paintings believed to have been left by nomadic tribes of proto-Utopian people in the Northern Mountain range have been found at multiple locations corresponding to that rough period of time. The earliest settlements can be dated to 13000 BRE, in South-eastern Utopia, established by nomadic tribes from the North who migrated south during a small ice age. These tribes settled in the vast fertile plains of what is today known as &amp;quot;the breadbasket of Utopia&amp;quot;, establishing agricultural and pastoral settlements.&lt;br /&gt;
&lt;br /&gt;
Civilisation extended to the rest of the Utopian subcontinent from these original southern settlements, with three distinct cultural groups forming overtime. Southern Utopians had the most contact with foreign cultures through trade with the ancient peoples of modern day Mayakava, Tien-Chi, Xaviet and Roskaya, as well as some lighter and more sporadic contact further afield. Influences from Tien-Chi philosophies particularly shaped Southern Utopian concepts of government and administration. Northern Utopians were more isolated than their southern kin, eventually diverging completely culturally and linguistically. Eastern Utopians assimilated migrant tribes from modern day Xaviet and even some from beyond as warfare and invasions pushed them west into Utopia. Consequently Eastern Utopians have more in common ethnically, linguistically and especially culturally with ancient Xaviets. This is less true today, as the cultures did continue to diverge overtime.&lt;br /&gt;
&lt;br /&gt;
===Ancient Utopia===&lt;br /&gt;
&lt;br /&gt;
Written records in Utopia begin with the Mistrian people of south-western Utopia. Adopting a writing system from Tien-Chi, the Mistrians quickly abandoned the overly complicated symbols in favour of an alphabet system, which spread with only minor variation across Utopia in the centuries that follow. At this stage, roughly 1900 BRE, Utopia was dotted by small tribes that began forming larger settlements and coalitions of settlements.&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1350_BRE.png&lt;br /&gt;
|caption=The Three-Crowns Kingdom in 1350 BRE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The first major civilisation in Utopian history is the Three-Crowns Kingdom, forming in northern Utopia out of three mountain tribes, the Toritians, Sorinians and Trasinians. The Three-Crowns Kingdom, founded around 1800 BRE, was the dominant military power of the time. It was ruled by a co-monarchy of three kings. When one king died, the remaining two engaged in a duel over the right to decide on the replacement. The three kings each ruled from a different city. The Three-Crowns Kingdom was notable for the construction of large pyramid structures and stone cities within the far reaches of mountains. Each of the three kings commanded a separate army in times of war. As the Three-Crowns Kingdom expanded, additional armies under the command of appointed generals arose.&lt;br /&gt;
&lt;br /&gt;
By 1700 BRE the Three-Crowns Kingdom had subjugated most of the Northern Utopian tribes, with the notable exception of the Urtkans in the most inhospitable northern reaches. The Three-Crowns Kingdom then embarked on a campaign of conquest against tribes in eastern and southern Utopia, peaking in size in 1350 BRE. In 1350 BRE, the Xutiet and Sut tribes united into the Xut kingdom under a charismatic and competent monarch. 1300 BRE saw a minor military defeat for the Three-Crowns Kingdom at the hands of the Magistrans, as well as the Xut consolidating the last &amp;quot;free&amp;quot; Eastern Utopians under their banner. By 1250 BRE the Xut had made gains against both the Three-Crown Kingdom and the Magistrans. In 1200 BRE the Xut gathered three mighty armies, and marched them against each of the three kings of the Three-Crown Kingdom. The Three-Crown Kingdom, suffering from internal instability, infighting, rogue administrators and slave revolts; was unable to send more armies to reinforce their kings. Records indicate that each king nonetheless commanded imposing hosts of veteran soldiers. Xut records, which may be exaggerating, claimed that each king commanded fifty-thousand soldier. This seems unlikely, especially with the knowledge that the Three-Crowns Kingdom operated more armies than just those three.&lt;br /&gt;
&lt;br /&gt;
In summer of summer of 1200 BRE the three assembled Xut armies met their Three-Crown Kingdom opponents in battle, and decidedly defeated them, chasing the routing armies deep into the mountains. The deaths of two of the three kings in battle spelled the end of the Three-Crowns Kingdom. This is the first recorded instance of more than one king dying at once, and the only instance, as by 1150 BRE the Three-Crowns Kingdom was officially dissolved. In it&#039;s place the Xut High Kingdom was declared. The former heartlands of the Three-Crown Kingdom were converted into the Tortian, Sortian, and Trasnian tributary kingdoms. The last loyalists of the Three-Crowns Kingdoms had fled west to found Soritian under the surviving king.&lt;br /&gt;
&lt;br /&gt;
A large part of the Xut success is attributed to their innovative phalanx formations, packing pike-wielding soldiers into tight and disciplines blocks. the Xut were not the first to use phalanx formations, but they did innovate on it by doubling the length of the pikes. This proved highly effective against the bronze-armoured infantry of the Three-Crowns Kingdom.&lt;br /&gt;
&lt;br /&gt;
===Magistran Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0000_RE.png&lt;br /&gt;
|caption=The Magistran Empire in 0 RE at it&#039;s largest extent.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
While Magistran history extends to the founding of the city in 1800 BRE, the Magistrans only really become a dominant power in 1050 BRE. The Xut High Kingdom was in decline, decadence in the upper class had weakened leadership, with the formerly tributary kingdoms of the north having ceased paying tribute altogether. The Magistran Republic, established 100 years prior with the overthrowing of their monarchy, was building up military, and began campaigns against their northern neighbours and the southern Trade League. By 900 BRE most of the northern states were subjugated, and the Trade League&#039;s land had been greatly diminished. 800 BRE saw major gains against the Xut, which continued until 150 BRE, where, finally, after over half a century of fighting, the Xut High Kingdom was ended for good. The Magistran Maniple is often credited historically for the defeat of the Xut, as the more manoeuvrable Magistran armies had no problems flanking the Xut in combat. Modern historians argue that this played less of a role, and that the victory was more due to internal problems in the Xut High Kingdom. The Magistran Republic shifted to an Empire as a monarchy was re-established. These borders would persist until the year 99 RE when the Magistran Empire would be ravaged by civil war.&lt;br /&gt;
&lt;br /&gt;
The Magistran civil war would never officially end, though the last loyalists of the Magistran Senate were defeated in 400 RE, and many historians consider that the end point of the conflict. Others argue the Magistran Empire ceased to exist as an entity in 150 RE, when two of the claimants formed their own kingdoms. Others still pin the date at 230 RE with the sack of Magistra by the Urtkans. In any case, the Magistran civil war started officially started in 100 RE, but the events that led to it began a century earlier. In 0 RE a coup plot by over fifty members of the Magistran Senate took place, intended to reinstate the Magistran Republic. The plot was foiled however, as the emperor saw a comet in the sky and took it as a sign that he was in danger, becoming paranoid and heading to a military base where his loyal army was instead of a planned dinner event at his private estate. The dinner was a trap, and the Emperor&#039;s entire family were captured there by the plotters and cooperators. The senators however, seeing the same comet in the sky, took it as a sign that they were in danger, and in a panicked and confused series of events, ended up killing the hostages. The senators, knowing they faced execution if captured, fled to all corners of the Magistran Empire. Eventually all were caught and killed, but the emperor died with no heirs. And worse, no clear claimants. Dozens of claimants rose across the empire, many had seen the writing on the wall and been preparing. By 100 RE only four claimants still had armies to their names, as well as the Senate, who had attempted to transition back to a Republic with the death of the emperor.&lt;br /&gt;
&lt;br /&gt;
The weakest of the five major factions of the civil war was the Magistran Senate, attempting to bring the Republic back. This is widely considered to be the weakest faction of the civil war by far, only making gains when their enemies were distracted with other foes and folding instantly under any focused pressure from the claimants. Systemic issues enabling and encouraging generals to buy loyalty from their soldiers are blamed for why the Magistran Senate could not muster as many men under their banner.&lt;br /&gt;
&lt;br /&gt;
The smallest faction, in terms of territory, was Rogierum. Rogierum, founded by Rogier, was unique, in that it did not lay claim to the Magistran Empire, instead attempting to secede from it. Rogierum made almost no territorial gains during the civil war, instead spending most of the time slowly receding as other powers fought each other. Rogierum lasted until 230 RE where it agreed to merge into Saturnium.&lt;br /&gt;
&lt;br /&gt;
The largest faction, both military and territory wise, was Deumonius&#039; Legions. Deumonius was the nephew of the late emperor, popular and considered widely to be a competent general. He fought for his claim to the Magistran Empire until 130 RE when he died, splitting his legions loyalty between his two sons. Had Deumonius not died, it is possible he could have won the civil war.&lt;br /&gt;
&lt;br /&gt;
Lauronius was another nephew of the emperor, but rather than a general he was a politician. He bought the loyalty of various Magistran generals, and with them, their legions. Lauronius was expecting to hold the entire northern half of the empire at the start of the civil war, and simply advance south towards Magistra, crushing rivals and crowning himself triumphantly in the capital. Instead, some of the legions under him rebelled against their generals to side with Saturnius, who they had previously served under.&lt;br /&gt;
&lt;br /&gt;
The last claimant, Saturnius, was a seasoned and charismatic general with only a thin claim to the Magistran Empire. The Senate had assigned him to guard the Urtkan border with no legions, only a garrison, as a result of political infighting. As the civil war broke, Saturnius simply rode south, encountering legions he had previously commanded, and persuading them to his side, giving him a small contingent of veteran soldiers, and splitting Lauronius&#039; territory in two. Additionally, one distant legion stationed in the east declared for Saturnius, but they were quickly defeated by the Magistran Senate loyalists.&lt;br /&gt;
&lt;br /&gt;
In 135 RE Deumonius died, and his legions split loyalties in two between his sons Deremius and Terius. Additionally, a peasant revolt had broken out in the chaos and formed an independent republic known as the City Alliance, where instead of a senate, city councils ruled the nation in a unique system that is poorly documented.&lt;br /&gt;
&lt;br /&gt;
In 141 RE Terius swore fealty to the now elderly Saturnius. In 143 the Magistran Senate conquered the City Alliance. By 150 RE, Saturnius and his now bolstered legions had defeated Deremius in battle. In 155 Saturnius, fearing his death would split his legions again, formed a new nation, Saturnium, as a monarchy. Shortly after, Lauronius would follow suit. Fighting between the newly established nations and the Senate loyalists would continue until 200 RE with the Urtkan inasion.&lt;br /&gt;
&lt;br /&gt;
In RE 230 the Urtkans would reach, and sack, Magistra, before being beaten back by Saturnium and Lauronium.&lt;br /&gt;
&lt;br /&gt;
===Medieval Utopia===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_0500_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 500 RE during the medieval period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The medieval period of Utopian history runs from the 6th century RE to the 16th century RE; beginning with the splintering of Saturnium and Lauronium into smaller kingdoms along feudal lines after the dissolution of their monarchies.&lt;br /&gt;
&lt;br /&gt;
The ancient tribe of Urtkan would finally meet their end 550 RE at the hands of militant orders from Norest, known at the time as &amp;quot;the kingdom without kings&amp;quot;. Knights were the highest tier of lord, and could elevate new knights themselves. Norest&#039;s armies consisted of each knight levying their own troops and then marching them into battle side by side at roughly the same enemy. This strategy proved ineffective against contemporaries, but the Urtkans proved no match for the technologically superior Norest. Norest possessed more advanced metallurgy and fielded heavy cavalry; their Urtkan opponents were little more than scattered tribesmen militias, never really having recovered from prior conflicts with Laronius. Historians also credit widespread emigration of Urtkan men south to become bodyguards and champions for nobles as a contributing factor to the lack of skilled manpower to defend the Urtkans against Norest.&lt;br /&gt;
&lt;br /&gt;
The city of Magistra attempted an experiment in what is considered one of the earliest well documented representative democracies; called &amp;quot;the Senate of the People&amp;quot;. It lost territory to its neighbours and by 600 RE was reduced to just an island. In 689 RE a similar state popped up in central southern Utopia, the Free League but by 750 RE it too had been carved up by neighbours.&lt;br /&gt;
&lt;br /&gt;
The 9th century RE contains one of the most monumental events in Utopian history, the arrival of Axonity. In 850 RE, Norest officially formed the &amp;quot;Covenant of Axon&#039;s Veridite Blades&amp;quot;, often referred to by historians and contemporaries alike as &amp;quot;Veridite Crusaders&amp;quot;. The crusader state became more militant and belligerent, invading it&#039;s southern neighbour, Trasnia in 900 RE.&lt;br /&gt;
&lt;br /&gt;
At the height of the Utopian medieval period, in 1000 RE, Dorian, Sortio and Tortio formed the Northern League, a complex collection of loosely aligned feudal states. By 1050 RE the Northern League had assimilated the Covenant of Axon&#039;s Veridite Blades and become the Holy League, which would go on to be the dominant political entity in medieval Utopia until the 13th century RE when it fractured.&lt;br /&gt;
&lt;br /&gt;
The 1400 RE fracture of the Holy League resulted in the formation of the Veridite Inquisition, which now led the Covenant of Axon&#039;s Veridite Blades, and answered nominally to the Veridite State, at the time located on the island formerly held by the Senate of the People. The Veridite Inquisition began to decline in the 16th century RE, and by 1600 RE no longer controlled any significant amounts of land.&lt;br /&gt;
&lt;br /&gt;
===Democratic Period===&lt;br /&gt;
{{Formatted image&lt;br /&gt;
|file=File:Utopia_1730_RE.png&lt;br /&gt;
|caption=The Utopian sub-continent in 1730 RE during the democratic period.&lt;br /&gt;
|align=right&lt;br /&gt;
}}&lt;br /&gt;
The 17th century RE saw the democratic nations of West-Federation and North-Federation form, as well as the continued shattering of southern Utopia into more and more city states. The twin democracies would be bitter rivals, constantly skirmishing with small border changes but no significant conflicts. Most infamously the town of Verist changed hands between the two powers dozens of times. Sometimes multiple times within the same year.&lt;br /&gt;
&lt;br /&gt;
In eastern Utopia the Republic of Sterian formed, named after its founder. The Republic of Sterian would see initial territorial losses before recovering and even extending past its original borders.&lt;br /&gt;
&lt;br /&gt;
Bucking the trend, Restise remained a kingdom during this period, later being romanticised by writers and poets as a continuation of the chivalrous medieval age into the modern era. In reality Restise was technologically behind, lacked an industrial base, was shackle by continued use of feudalism and suffered from extensive corruption; with the country&#039;s ruling caste often being described as hedonistic and out of touch.&lt;br /&gt;
&lt;br /&gt;
===GIU Era===&lt;br /&gt;
&#039;&#039;Main article: [[Golden Impirial Utopia]]&lt;br /&gt;
&lt;br /&gt;
===SIU Era===&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_1730_RE.png&amp;diff=854</id>
		<title>File:Utopia 1730 RE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_1730_RE.png&amp;diff=854"/>
		<updated>2025-10-04T08:52:36Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Map of Utopian sub-continent in the year 1730 RE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map of Utopian sub-continent in the year 1730 RE.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_0500_RE.png&amp;diff=853</id>
		<title>File:Utopia 0500 RE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_0500_RE.png&amp;diff=853"/>
		<updated>2025-10-04T07:40:08Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Map of Utopian sub-continent in the year 500 RE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map of Utopian sub-continent in the year 500 RE.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_0000_RE.png&amp;diff=852</id>
		<title>File:Utopia 0000 RE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_0000_RE.png&amp;diff=852"/>
		<updated>2025-10-04T06:28:56Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Map of Utopian sub-continent in year 0 RE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map of Utopian sub-continent in year 0 RE.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:Utopia_1350_BRE.png&amp;diff=851</id>
		<title>File:Utopia 1350 BRE.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:Utopia_1350_BRE.png&amp;diff=851"/>
		<updated>2025-10-04T05:49:36Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Map of Utopian sub-continent in the year 1350 BRE.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Map of Utopian sub-continent in the year 1350 BRE.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=825</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=825"/>
		<updated>2025-09-27T17:23:43Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Renamed &amp;quot;Name&amp;quot; section to &amp;quot;Etymology&amp;quot; for more consistency with other articles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Etymology ==&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=824</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=824"/>
		<updated>2025-09-27T17:09:52Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Added &amp;quot;Name&amp;quot; section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt.&lt;br /&gt;
&lt;br /&gt;
The history of Utopia goes back to various Utopian peoples. With the spread of Axonity, Levarnt became the seat of the Veridite Church. Numerous attempts were made to unify Utopia throughout the ages, none successful until the arrival of the Hazelwoods on the southern shore, conquering and subjugating city states with the aid of hired mercenaries, adventurers and native collaborators.&lt;br /&gt;
&lt;br /&gt;
== Name ==&lt;br /&gt;
Silver Imperial Utopia derives each of the three components in its name from three different sources. The &amp;quot;Silver&amp;quot; comes from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Imperial&amp;quot; comes from the nation&#039;s monarchist roots as an established empire unifying the Utopian sub-continent. &amp;quot;Utopia&amp;quot; is derived from the ancient idea that the region can become a perfect place. Rooted in ancient pantheistic folklore but eventually adopted by Axonite theologians and later philosophers, the people of Utopia have long held the belief that the unified nation of all Utopian peoples would be, a Utopia, lending to the name for the region. Utopian as a descriptor for the population only came into fashion after the unification under the Hazelwoods.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=823</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=823"/>
		<updated>2025-09-27T10:00:30Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Expanded opening paragraph.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
|continent=Noskyavia&lt;br /&gt;
}}&lt;br /&gt;
Silver Imperial Utopia (SIU), officially the Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It&#039;s government officially claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) state. SIU shares a long land border with Vytezhevia to it&#039;s west, Xiaojin to it&#039;s south, Roskaya to it&#039;s south-east, Xaviet to it&#039;s north-east, and NEI Artkos to it&#039;s north-west. SIU is considered an unofficial member of the NTUP as well as an observer-member of the League of Prosperous Nations. SIU&#039;s capital and largest city is Hazelwood City; other major cities include Sortio, Trasnia, Oester, New Lanistar and Levarnt. &lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Ridnez&amp;diff=778</id>
		<title>Ridnez</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Ridnez&amp;diff=778"/>
		<updated>2025-05-12T20:42:42Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=RidnezFlag.png&lt;br /&gt;
|motto=Salute alla Ragione, alla Nazione e alla Repubblica!&lt;br /&gt;
|motto_translated=Salute Reason, the Nation and the Republic!&lt;br /&gt;
|population=200,000,000 (estimated)&lt;br /&gt;
|capital=Magnifico&lt;br /&gt;
|currency=New England Inc pound&lt;br /&gt;
|alliances=[[League of Prosperous Nations|LOPN]] Member State&lt;br /&gt;
}}&lt;br /&gt;
Ridnez, officially the Republic of Ridnez, is a peninsular nation in [[North Usea]], bordered by West Heisen to the north, by the Golden Sea to the west, by the Sea of Alem to the east, and by the South Halaway Ocean to the south. Ridnez also shares a maritime border with the NEI South Usean Raj within the Golden Sea. The population of Ridnez, per the 2024 census, is estimated at 200,000,000, with 90% belonging to the Ridnezite ethnic majority and the remaining 10% divided among other ethnic groups. Ridnez has an important geostrategic position, overseeing access to the Golden Sea from the South Halaway Ocean via the Straits of Cocytus and from the Beran Sea via the Straits of Shah.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Ridnez&amp;diff=777</id>
		<title>Ridnez</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Ridnez&amp;diff=777"/>
		<updated>2025-05-12T20:32:22Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;{{Infobox country |world=Avaris |flag=RidnezFlag.png |motto=Salute alla Ragione, alla Nazione e alla Repubblica! |motto_translated=Salute Reason, the Nation and the Republic! |population=200,000,000 (estimated) |capital=Magnifico |currency=New England Inc pound |alliances=LOPN Member State }} Ridnez, officially the Republic of Ridnez, is a peninsular nation in Northeastern Usea, bordered by West Heisen to the north, by the Golden Sea to t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=RidnezFlag.png&lt;br /&gt;
|motto=Salute alla Ragione, alla Nazione e alla Repubblica!&lt;br /&gt;
|motto_translated=Salute Reason, the Nation and the Republic!&lt;br /&gt;
|population=200,000,000 (estimated)&lt;br /&gt;
|capital=Magnifico&lt;br /&gt;
|currency=New England Inc pound&lt;br /&gt;
|alliances=[[League of Prosperous Nations|LOPN]] Member State&lt;br /&gt;
}}&lt;br /&gt;
Ridnez, officially the Republic of Ridnez, is a peninsular nation in Northeastern Usea, bordered by West Heisen to the north, by the Golden Sea to the west, by the Sea of Alem to the east, and by the South Halaway Ocean to the south. Ridnez also shares a maritime border with the NEI South Usean Raj within the Golden Sea. The population of Ridnez, per the 2024 census, is estimated at 200,000,000, with 90% belonging to the Ridnezite ethnic majority and the remaining 10% divided among other ethnic groups. Ridnez has an important geostrategic position, overseeing access to the Golden Sea from the South Halaway Ocean via the Straits of Cocytus and from the Beran Sea via the Straits of Shah.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=File:RidnezFlag.png&amp;diff=776</id>
		<title>File:RidnezFlag.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=File:RidnezFlag.png&amp;diff=776"/>
		<updated>2025-05-12T20:23:48Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Flag of the Republic of Ridnez&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Flag of the Republic of Ridnez&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=North_Usea&amp;diff=774</id>
		<title>North Usea</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=North_Usea&amp;diff=774"/>
		<updated>2025-05-12T20:22:15Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;North Usea is one of the continents on Avaris. It noted for having a generally temperate climate, and large bustling nations.  == Geography ==  == Nations ==  Bellow is a list of nations present on North Usea:  *Droiden *East Heisen *Karlacia *Koestalland *Kyrate *Greater Esha *New Aurelia *Regna Loreau *Ridnez *Tertania *The Yeetusa *Travesk *West Heisen  Bellow is a list of nations that were at one point canonically present on Noskyavia, but are not on it anymo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;North Usea is one of the continents on [[Avaris]]. It noted for having a generally temperate climate, and large bustling nations.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
== Nations ==&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations present on North Usea:&lt;br /&gt;
&lt;br /&gt;
*Droiden&lt;br /&gt;
*East Heisen&lt;br /&gt;
*Karlacia&lt;br /&gt;
*Koestalland&lt;br /&gt;
*Kyrate&lt;br /&gt;
*Greater Esha&lt;br /&gt;
*New Aurelia&lt;br /&gt;
*Regna Loreau&lt;br /&gt;
*[[Ridnez]]&lt;br /&gt;
*Tertania&lt;br /&gt;
*The Yeetusa&lt;br /&gt;
*Travesk&lt;br /&gt;
*West Heisen&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point canonically present on Noskyavia, but are not on it anymore:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point present on Noskyavia, but are no longer canonically considered to have ever been on it:&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Noskyavia&amp;diff=772</id>
		<title>Noskyavia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Noskyavia&amp;diff=772"/>
		<updated>2025-05-12T20:12:45Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noskyavia is one of the continents of [[Avaris]]. It is noted for a generally cold climate throughout, with a more temperate range in the Utopian sub-continent.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
Noskyavia has a generally cold climate, with the coldest extremes being found in the northern regions like NEI Artkos. The warmest extremes can be found in Xiaojin, where the thick humid jungles can reach high temperatures.&lt;br /&gt;
&lt;br /&gt;
== Nations ==&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations present on Noskyavia:&lt;br /&gt;
&lt;br /&gt;
*Alpha-827&lt;br /&gt;
*Arlezia&lt;br /&gt;
*Borelya-Lesat&lt;br /&gt;
*Daulmark&lt;br /&gt;
*Krasdona&lt;br /&gt;
*Krynisza&lt;br /&gt;
*Little Socialist Italia (citation needed)&lt;br /&gt;
*Mayakava&lt;br /&gt;
*NEI Artkos&lt;br /&gt;
*Quruqic Collective&lt;br /&gt;
*[[Roskayan Republic]]&lt;br /&gt;
*Sagrea&lt;br /&gt;
*[[Silver Imperial Utopia]]&lt;br /&gt;
*Sonewzk&lt;br /&gt;
*Supolinia&lt;br /&gt;
*The Xaviet Empire&lt;br /&gt;
*Xiaojin&lt;br /&gt;
*Xiaojin Republic&lt;br /&gt;
*Vandburg&lt;br /&gt;
*Vytezhevia&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point canonically present on Noskyavia, but are not on it anymore:&lt;br /&gt;
&lt;br /&gt;
*Italian Islamic Socialist States (citation needed)&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point present on Noskyavia, but are no longer canonically considered to have ever been on it:&lt;br /&gt;
&lt;br /&gt;
*Vlarissia&lt;br /&gt;
*Eurasia&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Noskyavia&amp;diff=771</id>
		<title>Noskyavia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Noskyavia&amp;diff=771"/>
		<updated>2025-05-12T20:11:59Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;Noskyavia is one of the continents of Avaris. It is noted for a generally cold climate throughout, with a more temperate range in the Utopian sub-continent.  == Geography ==  Noskyavia has a generally cold climate, with the coldest extremes being found in the northern regions like NEI Artkos. The warmest extremes can be found in Xiaojin, where the thick humid jungles can reach high temperatures.  == Nations ==  Bellow is a list of nations present on Noskyavia:  *Alpha-82...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Noskyavia is one of the continents of Avaris. It is noted for a generally cold climate throughout, with a more temperate range in the Utopian sub-continent.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
Noskyavia has a generally cold climate, with the coldest extremes being found in the northern regions like NEI Artkos. The warmest extremes can be found in Xiaojin, where the thick humid jungles can reach high temperatures.&lt;br /&gt;
&lt;br /&gt;
== Nations ==&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations present on Noskyavia:&lt;br /&gt;
&lt;br /&gt;
*Alpha-827&lt;br /&gt;
*Arlezia&lt;br /&gt;
*Borelya-Lesat&lt;br /&gt;
*Daulmark&lt;br /&gt;
*Krasdona&lt;br /&gt;
*Krynisza&lt;br /&gt;
*Little Socialist Italia (citation needed)&lt;br /&gt;
*Mayakava&lt;br /&gt;
*NEI Artkos&lt;br /&gt;
*Quruqic Collective&lt;br /&gt;
*[[Roskayan Republic]]&lt;br /&gt;
*Sagrea&lt;br /&gt;
*[[Silver Imperial Utopia]]&lt;br /&gt;
*Sonewzk&lt;br /&gt;
*Supolinia&lt;br /&gt;
*The Xaviet Empire&lt;br /&gt;
*Xiaojin&lt;br /&gt;
*Xiaojin Republic&lt;br /&gt;
*Vandburg&lt;br /&gt;
*Vytezhevia&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point canonically present on Noskyavia, but are not on it anymore:&lt;br /&gt;
&lt;br /&gt;
*Italian Islamic Socialist States (citation needed)&lt;br /&gt;
&lt;br /&gt;
Bellow is a list of nations that were at one point present on Noskyavia, but are no longer canonically considered to have ever been on it:&lt;br /&gt;
&lt;br /&gt;
*Vlarissia&lt;br /&gt;
*Eurasia&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=768</id>
		<title>Avaris</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=768"/>
		<updated>2025-05-12T18:04:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: /* Geography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox world&lt;br /&gt;
|map=Avaris_map.png&lt;br /&gt;
|discord_url=https://discord.gg/rcEbdU8uFB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avaris&#039;&#039;&#039; is a modern-fantasy setting within the Commonwealth of Sovereign States. It is distinguished by its complex geopolitical landscape, customised map, and longevity, having started in 2020, with some of the original participants still involved to this day. Avaris differs significantly from the real world in many aspects, most significantly language and religion. However, many parts of Avaris are directly inspired by real life and parallels can often be drawn between the two settings.&lt;br /&gt;
&lt;br /&gt;
Avaris member states range in their relative stability, with some frequently experiencing social upheavals and armed conflict. The exploration of morally grey themes is a hallmark of many of its story-lines. &lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
Avaris has several continents, [[North Usea]], [[South Usea]], [[Noskyavia]], [[Estredena]], [[Kanten]] and [[Tien-Chi]].&lt;br /&gt;
&lt;br /&gt;
These are themselves often divided into regions or sub-continents. The geography of Avaris is varied, changing dramatically from continent to continent and having variety even between different regions on the same continent.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
&lt;br /&gt;
== Society and culture ==&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=767</id>
		<title>Avaris</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=767"/>
		<updated>2025-05-12T18:02:08Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox world&lt;br /&gt;
|map=Avaris_map.png&lt;br /&gt;
|discord_url=https://discord.gg/rcEbdU8uFB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Avaris&#039;&#039;&#039; is a modern-fantasy setting within the Commonwealth of Sovereign States. It is distinguished by its complex geopolitical landscape, customised map, and longevity, having started in 2020, with some of the original participants still involved to this day. Avaris differs significantly from the real world in many aspects, most significantly language and religion. However, many parts of Avaris are directly inspired by real life and parallels can often be drawn between the two settings.&lt;br /&gt;
&lt;br /&gt;
Avaris member states range in their relative stability, with some frequently experiencing social upheavals and armed conflict. The exploration of morally grey themes is a hallmark of many of its story-lines. &lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Politics ==&lt;br /&gt;
&lt;br /&gt;
== Society and culture ==&lt;br /&gt;
&lt;br /&gt;
== Meta ==&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=766</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=766"/>
		<updated>2025-05-12T18:00:18Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
|alliances=[[GNSP]],[[League of Prosperous Nations|LOPN]] Observer State&lt;br /&gt;
|primary_alliance=GNSP&lt;br /&gt;
}}&lt;br /&gt;
The Regent Republic of Silver Imperial Utopia (SIU) is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It claims rightful ownership over the entire Utopia sub-continent, as it believes itself to be a direct continuation of the [[Golden Impirial Utopia]] (GIU) government. SIU is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great wealth and luxury, while other regions of the nation experience varying levels of comfort and abject poverty.&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the [[Silver Initiative]], a contingency plan created by [[Andrew III Hazelwood]] of in the days after its GIU&#039;s mass migration from their holdings on [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=664</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=664"/>
		<updated>2025-05-07T08:09:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Minor corrections.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox country&lt;br /&gt;
|world=Avaris&lt;br /&gt;
|flag=Silver_imperial_utopia.webp&lt;br /&gt;
|motto=Pro patria mori!&lt;br /&gt;
|motto_translated=Die for the fatherland!&lt;br /&gt;
|population=500,000,000 (estimated)&lt;br /&gt;
|capital=Hazelwood City&lt;br /&gt;
|official_languages=Utopian&lt;br /&gt;
|recognized_languages=Xaviet,Ridnezite&lt;br /&gt;
|demonyms=Utopian&lt;br /&gt;
|government=Constitutional Monarchy&lt;br /&gt;
|gov_official_1_label=Regent&lt;br /&gt;
|gov_official_1=Olivia Reading&lt;br /&gt;
|legislature=Utopian Senate&lt;br /&gt;
|currency=Utopian Aureus&lt;br /&gt;
|driving_side=Right&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Regent Republic of Silver Imperial Utopia (SIU) is a country in Western Noskyavia, on [[Avaris]], controlling the vast majority of the Utopian sub-continent. It claims rightful ownership over the entire Utopia region, as it believes itself to be a direct continuation of the Golden Impirial Utopia (GIU) government. Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience varying levels of comfort.&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the Silver Initiative, a contingency plan created by GIU in the days after its mass migration from [[Avaris]]. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to [[Avaris]] and took over civilian administration of the Utopia region under Xaviet military occupation. The Utopian Government continues to maintain close diplomatic and military ties to the Xaviet Empire.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Main_Page&amp;diff=663</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Main_Page&amp;diff=663"/>
		<updated>2025-05-07T08:00:31Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Added semicolon instead of a full-stop to the phrase &amp;quot;Their main pages are showcased below.[:]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;font-size: 30px; justify-content: center; text-align: center; width: 100%; border-bottom: 10px solid gold;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Css_seal_500px.png]]&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 40px; margin: 0; padding: 0;&amp;quot;&amp;gt;Commonwealth of Sovereign States&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size: 25px; margin-top: 0; padding-top: 0;&amp;quot;&amp;gt;Regional Wiki&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;max-width: 100%; border-top: 10px solid navy; padding: 10px; display: flex; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;background-color: WhiteSmoke; padding: 10px; font-size: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
Welcome to the Commonwealth! This wiki serves as a central repository for all CSS related lore spanning multiple roleplay settings. For more information about the wiki, contact our administration team. Users must create an account to get started.&lt;br /&gt;
&lt;br /&gt;
We urge all users to use the [https://en.wikipedia.org/wiki/Wikipedia:Manual_of_Style Wikipedia Style Guide]. You don&#039;t have to be familiar with the entire format, but following standards like using a neutral third person tone is expected.&lt;br /&gt;
&lt;br /&gt;
The Commonwealth Wiki currently has &#039;&#039;&#039;{{NUMBEROFUSERS}} users&#039;&#039;&#039; maintaining &#039;&#039;&#039;{{NUMBEROFARTICLES}} articles&#039;&#039;&#039;.&lt;br /&gt;
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&amp;lt;div style=&amp;quot;background-color: WhiteSmoke; padding: 10px; font-size: 20px;&amp;quot;&amp;gt;&lt;br /&gt;
The Commonwealth has multiple roleplay scenarios for residents to participate in. Their main pages are showcased below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Avaris]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Invictus]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=5</id>
		<title>Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Silver_Imperial_Utopia&amp;diff=5"/>
		<updated>2025-05-04T21:16:54Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;The Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on Avaris, bordering the other Utopian Warlord States on most fronts. It has a claim over the entire Utopia region, as it claims to be a direct continuation of the Golden Impirial Utopia government. Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience an abject police state and...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on Avaris, bordering the other Utopian Warlord States on most fronts. It has a claim over the entire Utopia region, as it claims to be a direct continuation of the Golden Impirial Utopia government. Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience an abject police state and widespread slavery.&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the Silver Initiative, a contingency plan created by GIU in the days after its mass migration from Avaris. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Xaviet Empire continues to provide military defence and security to the region.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=User:Silver_Imperial_Utopia&amp;diff=4</id>
		<title>User:Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=User:Silver_Imperial_Utopia&amp;diff=4"/>
		<updated>2025-05-04T21:14:24Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, on [[Avaris]], bordering the other Utopian Warlord States on most fronts. It has a claim over the entire Utopia region, as it claims to be a direct continuation of the Golden Impirial Utopia government.&lt;br /&gt;
Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience an abject police state and widespread slavery.&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the Silver Initiative, a contingency plan created by GIU in the days after its mass migration from Avaris. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Xaviet Empire continues to provide military defence and security to the region.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=3</id>
		<title>Avaris</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=Avaris&amp;diff=3"/>
		<updated>2025-05-04T21:12:50Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;Avaris is the world on which one of the longest running Roleplays in the Commonwealth of Sovereign States.  It has a map and many participating nations.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Avaris is the world on which one of the longest running Roleplays in the Commonwealth of Sovereign States.&lt;br /&gt;
&lt;br /&gt;
It has a map and many participating nations.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
	<entry>
		<id>https://wiki.phqsh.me/index.php?title=User:Silver_Imperial_Utopia&amp;diff=2</id>
		<title>User:Silver Imperial Utopia</title>
		<link rel="alternate" type="text/html" href="https://wiki.phqsh.me/index.php?title=User:Silver_Imperial_Utopia&amp;diff=2"/>
		<updated>2025-05-04T21:10:19Z</updated>

		<summary type="html">&lt;p&gt;Silver Imperial Utopia: Created page with &amp;quot;The Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, bordering the other Utopian Warlord States on most fronts. It has a claim over the entire Utopia region, as it claims to be a direct continuation of the Golden Impirial Utopia government. Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience an abject police state and widespread...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Regent Republic of Silver Imperial Utopia is a country in Western Noskyavia, bordering the other Utopian Warlord States on most fronts. It has a claim over the entire Utopia region, as it claims to be a direct continuation of the Golden Impirial Utopia government.&lt;br /&gt;
Utopia is heavily centralised, with most power resting in Hazelwood City. The prosperous capital experiences great luxury, while other regions of the nation experience an abject police state and widespread slavery.&lt;br /&gt;
&lt;br /&gt;
Silver Imperial Utopia derives its name from the Silver Initiative, a contingency plan created by GIU in the days after its mass migration from Avaris. The GIU government created the Silver Initiative as a plan in case the Utopian Isolation experiment failed, which it eventually did. As part of the Silver Initiative, large parts of the government and elite of GIU migrated back to Avaris and took over civilian administration of the Utopia region under Xaviet military occupation. The Xaviet Empire continues to provide military defence and security to the region.&lt;/div&gt;</summary>
		<author><name>Silver Imperial Utopia</name></author>
	</entry>
</feed>